Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,528,247

Max blood points amount spent on one character

826,738

Highest prestige level

20

Mystery boxes opened

117

Time played

282h 19m

Time played in last two weeks

0m

Blood points per hour

79,798

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

93

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

24

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 442 CopperTheFolf 22 331 111 97 101 634
94 443 asd 22 325 892 652 28 102
94 444 [TTV] flowspcs 22 322 966 1 099 150 575
94 445 Trollo der Trollhase 22 321 551 144 101 391
94 446 The courier 22 320 954 170 67 217
94 447 aynay 22 319 639 41 221 948
94 448 Arter1a 22 318 406 603 147 573

Currently at

94 445 place

Trollo der Trollhase needs another

1 415 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

314

Obsessions healed

96

Survivors healed while you are injured

141

Survivors healed while rest are injured

151

Survivors unhooked

360

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

30

Protection hits for unhooked survivors

45

Protection hits for carried survivors

5

Survivors saved using pallet

4

Survivors affected with boon totems

1,001

Survivors affected with speed boost

1

Recovered from dying state

139

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

11

Heals completed after all generators have been completed

7

Safe unhooks while broken

15

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

158

Repaired generators

396

Repaired damaged generators

107

Successful skill checks

6,730

Exit gates opened

47

Hex totems cleansed

11

Hex totems blessed

1

Chests opened

78

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

81

Great skill checks while injured

241

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

149

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

239

Hits dodged by vaults

34

Basic attacks and projectiles dodged

702

Escapes after stunning killer using pallet

51

Escapes from killer gasp

41

Hooks sabotaged

52

Chases escaped after being injured in this chase

98

Chases lost by hiding in locker

4

Revealed killer aura

504

Unhooked yourself

8

Amount of screams

2,299

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

44

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

102

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

15

Escapes with somebody else item

2

Escapes being injured with for over half a match

36

Escapes while being downed at most once

58

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

11

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

148

Obsessions sacrificed

22

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

47

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

14

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

5

Make unique survivors scream

268

Survivors hit with haste effect

52

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

36

Survivors downed next to a raised pallet

140

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

17

Survivors hit after they drop a pallet during chase

55

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

127

Killer vaults in chase

37

Survivors grabbed while performing a vault

1

Meters fallen

54

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

20

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

114

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

28

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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