Overall statistics
Account overall
Total blood points earned
331,233,571
Max blood points amount spent on one character
32,280,181
Highest prestige level
100
Mystery boxes opened
2,337
Time played
1675h 0m
Time played in last two weeks
29m
Blood points per hour
197,751
Estimated playtime per role
73% Survivor
Killer 27%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
337
Survivor full load-out matches
3,063
Ultra rare addon warded without a protection ward
890
Bronze I
7 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
247
Killer full load-out matches
402
Ultra rare offering burned
111
Ash IV
1 / 42
KillerLeaderboards
Currently at
33 754 place
Hex: Massive Cock™ needs another
15 049 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,333
Obsessions healed
1,251
Survivors healed while you are injured
1,038
Survivors healed while rest are injured
1,644
Survivors unhooked
5,382
Survivors saved (from dying state/hook) in endgame
143
Knocked (In dying state) survivors healed
733
Survivors healed that come to you first
543
Protection hits for unhooked survivors
475
Protection hits for carried survivors
354
Survivors saved using pallet
134
Survivors affected with boon totems
11,366
Survivors affected with speed boost
1
Recovered from dying state
625
Take a hit with the Endurance status effect
382
Survivors healed in the Basement
23
Heals completed after all generators have been completed
41
Safe unhooks while broken
3
Protection hits during End Game
13
Objective actions
Items depleted
1,256
Repaired generators
6,261
Repaired damaged generators
4,789
Successful skill checks
77,635
Exit gates opened
695
Hex totems cleansed
195
Hex totems blessed
4
Chests opened
655
Chests opened in basement
46
Escapes when playing without any perk and repaired generator(s)
59
Matches with 300+ seconds of repairing generators
13
Matches in that picked up and used special item
521
Great skill checks while injured
1,082
Swap held Survivor items for new ones from chests (counts once per chest)
99
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
5
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
657
Finished repairs of generators while injured
37
Chests opened with a key
0
Boldness actions
Vaults in chase
6,626
Hits dodged by vaults
495
Basic attacks and projectiles dodged
10,645
Escapes after stunning killer using pallet
2,619
Escapes from killer gasp
275
Hooks sabotaged
211
Chases escaped after being injured in this chase
3,619
Chases lost by hiding in locker
34
Revealed killer aura
1,321
Unhooked yourself
114
Amount of screams
19,350
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,820
Blind killer using flashlight
718
Perform a fast vault within 3 seconds of getting hit
381
Pallet stun the Killer while holding a rare, common, or uncommon item
452
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
1,540
Escapes crawling (In dying state) through exit gates
266
Escapes through hatch
180
Escapes through hatch crawling (In dying state)
50
Escapes with new item
153
Escapes with somebody else item
22
Escapes being injured with for over half a match
160
Escapes while being downed at most once
1,003
Escapes after unhooked yourself
41
Escapes as obsession without getting a hit as last survivor
3
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
1,094
Escapes healthy or injured through hatch
130
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
4
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
9
Family Residence (Main Building)
8
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
7
Temple of Purgation (Main Building Basement)
13
The Pale Rose (Steamboat)
4
The Game (Bathroom)
9
Mount Ormond Resort (Chalet/Main Building)
14
Dead Dawg Saloon (Upstairs Saloon)
9
Treatment Theatre (Operation Theatre)
22
Midwich Elementary School
14
Raccoon City Police Station (1st Floor Main Hall)
26
Eyrie of Crows (Inside Eyrie)
18
Garden of Joy (Upstairs Main Building)
13
Shattered Square (Upstairs Main Building)
14
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
8
Nostromo Wreckage (Mess Hall)
8
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
31
Killer statistics
Kills
Hooks
1,818
Obsessions sacrificed
444
Kills (Memento mories)
243
Kills (Memento mories) or sacrifices after last generator
575
All survivors sacrificed or killed (Memento Mori) before the last generator
173
Hooks
Different survivors hooked in basement
294
Basement trees (3 or 4 survivors hooked in basement in this same time)
76
Survivors hooked while all remaining were injured
199
Survivors hooked before single generator was repaired
935
Survivors hooked in endgame
247
Territory protection
Generators damaged with at least one survivor hooked
847
Generators damaged with Undetectable effect
358
Survivors grabbed while repairing a generator
186
Survivors grabbed while cleansing a totem
15
Generators protection
55% Protected
Unprotected 45%
Hit survivors with a basic attack while you are Undetectable
229
Survivors injured while in the basement
49
Downs and effects
Survivors with Oblivious effect downed
250
Oblivious effect applied
609
Survivors with Exposed effect downed
922
Survivors downed while carrying another survivor
132
Make unique survivors scream
2,541
Survivors hit with haste effect
1,134
Injure or down survivors who are Hindered
128
Survivors that holding Special Item hit
124
Survivors downed next to a raised pallet
2,810
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
149
Hatches closed
168
Survivors hit after they drop a pallet during chase
1,545
Survivors hit while carrying another survivor
349
Survivors detected using killer instinct
1,255
Killer vaults in chase
965
Survivors grabbed while performing a vault
6
Meters fallen
100
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
562
Blink attacks (The Nurse)
8
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
197
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
508
Trials where each survivor was hit after teleport (The Hag)
9
Shocks (The Doctor)
46
Trials where all survivors suffered from madness 3 (The Doctor)
31
Hatchets thrown (The Huntress)
284
Survivors put to sleep (The Nightmare)
321
Reverse bear-traps put on survivors (The Pig)
111
Survivors sent to Cage of Atonement (The Executioner)
63
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
44
Survivors with Broken effect downed
9
Condemned survivors (The Onryō)
125
Slams of one Survivor into another (The Mastermind)
5
Damage Survivor pursued by a Guard (The Knight)
1
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
75
Survivors hit during Tail attack (The Xenomorph)
111
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
360
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
133
Intoxicated survivors downed (The Clown)
61
Survivors downed after phase walk (The Spirit)
10
Deep wounded survivors downed (The Legion)
152
Survivors downed while having max Sickness (The Plague)
72
Marked survivors downed (The Ghostface)
26
Survivors downed with Demon Fury (The Oni)
5
Survivors downed while speared (The Deathslinger)
20
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
15
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
7
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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