Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

17,948,451

Max blood points amount spent on one character

1,990,000

Highest prestige level

10

Mystery boxes opened

38

Time played

184h 3m

Time played in last two weeks

8h 55m

Blood points per hour

97,519

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

33

Ultra rare addon warded without a protection ward

6

Survivor rank
Iridescent II

Iridescent II

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

39

Ultra rare offering burned

17

Killer rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 287 Chobi 4 435 441 20 39 160
111 288 kurbi 4 433 575 32 7 31
111 289 TheOneYouDreamOf 4 433 032 121 16 109
111 290 Ecathieth 4 427 365 120 23 75
111 291 Mungus 4 426 147 92 32 105
111 292 Twice 4 425 872 15 18 130
111 293 Festermight 4 425 542 124 5 9

Currently at

111 290 place

Ecathieth needs another

5 667 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

272

Obsessions healed

78

Survivors healed while you are injured

72

Survivors healed while rest are injured

103

Survivors unhooked

368

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

24

Protection hits for unhooked survivors

42

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

505

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

9

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

95

Repaired generators

316

Repaired damaged generators

116

Successful skill checks

4,844

Exit gates opened

33

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

88

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

17

Great skill checks while injured

133

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

923

Finished repairs of generators while injured

49

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

203

Hits dodged by vaults

24

Basic attacks and projectiles dodged

362

Escapes after stunning killer using pallet

64

Escapes from killer gasp

20

Hooks sabotaged

5

Chases escaped after being injured in this chase

144

Chases lost by hiding in locker

3

Revealed killer aura

381

Unhooked yourself

9

Amount of screams

1,167

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,880

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

44

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

73

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

2

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

9

Escapes while being downed at most once

42

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

59

Escapes healthy or injured through hatch

6

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

394

Obsessions sacrificed

102

Kills (Memento mories)

56

Kills (Memento mories) or sacrifices after last generator

50

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

36

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

296

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

343

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

62

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

13

Make unique survivors scream

702

Survivors hit with haste effect

97

Injure or down survivors who are Hindered

41

Survivors that holding Special Item hit

245

Survivors downed next to a raised pallet

616

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

35

Preventing escape

Preventing escape

Survivors grabbed from locker

121

Hatches closed

19

Survivors hit after they drop a pallet during chase

249

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

589

Killer vaults in chase

209

Survivors grabbed while performing a vault

11

Meters fallen

910

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

76

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

58

Survivors put to sleep (The Nightmare)

21

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

16

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

16

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

48

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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