Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,281,795

Max blood points amount spent on one character

2,243,936

Highest prestige level

7

Mystery boxes opened

33

Time played

140h 7m

Time played in last two weeks

11h 9m

Blood points per hour

216,118

Estimated playtime per role

13% Survivor

Killer 87%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

14

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

144

Killer full load-out matches

137

Ultra rare offering burned

4

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 035 6saddd 30 287 198 445 290 1 358
89 036 John Lennon's Monkey 30 285 522 544 126 605
89 037 호오떠어억 30 282 735 112 323 1 422
89 038 Hirakada 30 281 795 553 26 107
89 039 inSE 30 281 363 265 306 1 333
89 040 MartuZ 30 281 317 52 175 909
89 041 STЯ 30 281 225 34 71 252

Currently at

89 038 place

Hirakada needs another

940 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

80

Obsessions healed

20

Survivors healed while you are injured

18

Survivors healed while rest are injured

16

Survivors unhooked

111

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

9

Survivors healed that come to you first

10

Protection hits for unhooked survivors

12

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

214

Survivors affected with speed boost

13

Recovered from dying state

13

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

4

Repaired generators

107

Repaired damaged generators

31

Successful skill checks

1,530

Exit gates opened

6

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

1

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

5

Great skill checks while injured

28

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

87

Hits dodged by vaults

11

Basic attacks and projectiles dodged

211

Escapes after stunning killer using pallet

16

Escapes from killer gasp

2

Hooks sabotaged

7

Chases escaped after being injured in this chase

47

Chases lost by hiding in locker

0

Revealed killer aura

71

Unhooked yourself

1

Amount of screams

499

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

26

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

14

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

18

Escapes healthy or injured through hatch

4

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

553

Obsessions sacrificed

124

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

77

Hooks

Hooks

Different survivors hooked in basement

99

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

269

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

518

Generators damaged with Undetectable effect

82

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

6

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

237

Survivors with Exposed effect downed

170

Survivors downed while carrying another survivor

21

Make unique survivors scream

936

Survivors hit with haste effect

168

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

152

Survivors downed next to a raised pallet

825

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

54

Preventing escape

Preventing escape

Survivors grabbed from locker

121

Hatches closed

56

Survivors hit after they drop a pallet during chase

415

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

1,101

Killer vaults in chase

347

Survivors grabbed while performing a vault

7

Meters fallen

333

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

33

Blink attacks (The Nurse)

67

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

187

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

42

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

283

Trials where all survivors suffered from madness 3 (The Doctor)

68

Hatchets thrown (The Huntress)

461

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

144

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

863

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

68

Deep wounded survivors downed (The Legion)

85

Survivors downed while having max Sickness (The Plague)

42

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

77

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

17

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

35

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

9

Killer abilities chart

Killer abilities chart

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