Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

130,487,426

Max blood points amount spent on one character

15,470,133

Highest prestige level

11

Mystery boxes opened

847

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

24% Survivor

Killer 76%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

363

Ultra rare addon warded without a protection ward

49

Survivor rank
Silver IV

Silver IV

4 / 5 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

531

Killer full load-out matches

820

Ultra rare offering burned

19

Killer rank
Gold I

Gold I

2 / 5 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 335 tea 103 309 300 476 581 2 407
60 336 saori 103 309 176 210 808 4 229
60 337 DireWolf 103 303 756 1 697 832 3 650
60 338 Geschmeugedi 103 302 848 1 889 190 799
60 339 Roman 103 279 367 1 196 915 2 215
60 340 softie 103 276 014 119 675 2 849
60 341 бос предропа 700ч 103 274 846 1 410 328 1 282

Currently at

60 338 place

Geschmeugedi needs another

908 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

459

Obsessions healed

81

Survivors healed while you are injured

58

Survivors healed while rest are injured

121

Survivors unhooked

567

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

61

Protection hits for unhooked survivors

49

Protection hits for carried survivors

27

Survivors saved using pallet

5

Survivors affected with boon totems

1,787

Survivors affected with speed boost

1

Recovered from dying state

17

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

15

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

246

Repaired generators

899

Repaired damaged generators

540

Successful skill checks

11,618

Exit gates opened

123

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

118

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

29

Great skill checks while injured

177

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

345

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

851

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,411

Escapes after stunning killer using pallet

170

Escapes from killer gasp

35

Hooks sabotaged

66

Chases escaped after being injured in this chase

471

Chases lost by hiding in locker

14

Revealed killer aura

69

Unhooked yourself

7

Amount of screams

1,108

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

22

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

214

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

4

Escapes with new item

30

Escapes with somebody else item

4

Escapes being injured with for over half a match

7

Escapes while being downed at most once

115

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

177

Escapes healthy or injured through hatch

22

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,263

Obsessions sacrificed

559

Kills (Memento mories)

188

Kills (Memento mories) or sacrifices after last generator

473

All survivors sacrificed or killed (Memento Mori) before the last generator

348

Hooks

Hooks

Different survivors hooked in basement

320

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

168

Survivors hooked before single generator was repaired

1,148

Survivors hooked in endgame

278

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,095

Generators damaged with Undetectable effect

282

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

11

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

102

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

96

Oblivious effect applied

720

Survivors with Exposed effect downed

244

Survivors downed while carrying another survivor

75

Make unique survivors scream

1,799

Survivors hit with haste effect

608

Injure or down survivors who are Hindered

167

Survivors that holding Special Item hit

333

Survivors downed next to a raised pallet

2,986

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

136

Preventing escape

Preventing escape

Survivors grabbed from locker

184

Hatches closed

196

Survivors hit after they drop a pallet during chase

1,525

Survivors hit while carrying another survivor

267

Survivors detected using killer instinct

1,078

Killer vaults in chase

887

Survivors grabbed while performing a vault

20

Meters fallen

509

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

577

Blink attacks (The Nurse)

1,034

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

202

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

132

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

435

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

641

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

1,808

Max Lacerations dealt (The Trickster)

196

Survivors with Broken effect downed

98

Condemned survivors (The Onryō)

1,193

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

14

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

111,286

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

171

Intoxicated survivors downed (The Clown)

119

Survivors downed after phase walk (The Spirit)

69

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

67

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

344

Survivors downed while speared (The Deathslinger)

62

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

113

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

52

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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