Total blood points earned

296,250,388

Max blood points amount spent on one character

20,703,698

Time played

1218h 20m

Time played in last two weeks

0m

Blood points per hour

243,160

Estimated playtime per role

96% Survivor

Killer 4%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

383

Survivor full load-out matches

3,662

Ultra rare addon warded without a protection ward

238

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

87

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 984 seamood 296 267 542 1 808 1 167 4 416
33 985 WussupFellas 296 267 046 3 717 729 2 955
33 986 fancy 296 251 413 4 090 1 320 4 080
33 987 Astral 296 250 388 229 1 519 6 103
33 988 Monst3rCaptain 296 238 034 3 197 1 376 6 031
33 989 c 296 232 636 3 609 810 3 524
33 990 Blutgottins 296 219 994 863 1 235 6 223

Currently at

33 987 place

Astral needs another

1 025 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,375

Obsessions healed

1,343

Survivors healed while you are injured

858

Survivors healed while rest are injured

1,526

Survivors unhooked

6,500

Survivors saved (from dying state/hook) in endgame

235

Knocked (In dying state) survivors healed

733

Survivors healed that come to you first

568

Protection hits for unhooked survivors

470

Protection hits for carried survivors

224

Survivors saved using pallet

43

Survivors affected with boon totems

39,205

Survivors affected with speed boost

184

Recovered from dying state

513

Take a hit with the Endurance status effect

315

Survivors healed in the Basement

2

Heals completed after all generators have been completed

215

Safe unhooks while broken

23

Protection hits during End Game

120

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,000

Items depleted

521

Repaired generators

6,103

Repaired damaged generators

6,080

Successful skill checks

74,812

Exit gates opened

766

Hex totems cleansed

230

Hex totems blessed

3

Chests opened

67

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

380

Great skill checks while injured

599

Swap held Survivor items for new ones from chests (counts once per chest)

4

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,539

Finished repairs of generators while injured

120

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

8,957

Hits dodged by vaults

785

Basic attacks and projectiles dodged

11,876

Escapes after stunning killer using pallet

1,507

Escapes from killer gasp

129

Hooks sabotaged

111

Chases escaped after being injured in this chase

4,188

Chases lost by hiding in locker

72

Revealed killer aura

385

Unhooked yourself

29

Amount of screams

20,320

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

493

Perform a fast vault within 3 seconds of getting hit

987

Pallet stun the Killer while holding a rare, common, or uncommon item

586

Trials where you've revealed or seen the Killer's aura 11+ times

16

Escapes

Escapes

Total escapes

1,519

Escapes crawling (In dying state) through exit gates

104

Escapes through hatch

113

Escapes through hatch crawling (In dying state)

23

Escapes with new item

20

Escapes with somebody else item

19

Escapes being injured with for over half a match

158

Escapes while being downed at most once

982

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,302

Escapes healthy or injured through hatch

90

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

33

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

18

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

229

Obsessions sacrificed

55

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

162

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

161

Generators damaged with Undetectable effect

63

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

136

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

274

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

24

Make unique survivors scream

336

Survivors hit with haste effect

24

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

30

Survivors downed next to a raised pallet

383

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

17

Survivors hit after they drop a pallet during chase

100

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

421

Killer vaults in chase

84

Survivors grabbed while performing a vault

3

Meters fallen

408

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

77

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

19

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

223

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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