Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

110,597,529

Max blood points amount spent on one character

7,593,810

Highest prestige level

74

Mystery boxes opened

577

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

153

Survivor full load-out matches

825

Ultra rare addon warded without a protection ward

240

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

75

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 525 Musztario 96 380 057 2 522 155 587
66 526 Mr.Raichu 96 378 204 336 889 3 696
66 527 FleischJunge 96 375 506 400 911 3 764
66 528 msirewolf 96 374 311 277 663 2 307
66 529 Stairs 96 369 287 819 320 1 247
66 530 Evelyn 96 365 313 153 439 1 647
66 531 NobleCat 96 361 486 39 1 834 7 666

Currently at

66 528 place

msirewolf needs another

1 195 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,877

Obsessions healed

622

Survivors healed while you are injured

729

Survivors healed while rest are injured

1,088

Survivors unhooked

3,092

Survivors saved (from dying state/hook) in endgame

94

Knocked (In dying state) survivors healed

693

Survivors healed that come to you first

208

Protection hits for unhooked survivors

351

Protection hits for carried survivors

214

Survivors saved using pallet

49

Survivors affected with boon totems

7,779

Survivors affected with speed boost

75

Recovered from dying state

230

Take a hit with the Endurance status effect

158

Survivors healed in the Basement

23

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

803

Repaired generators

2,604

Repaired damaged generators

1,470

Successful skill checks

41,897

Exit gates opened

264

Hex totems cleansed

104

Hex totems blessed

6

Chests opened

386

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

160

Great skill checks while injured

507

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

301

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,872

Hits dodged by vaults

219

Basic attacks and projectiles dodged

5,780

Escapes after stunning killer using pallet

760

Escapes from killer gasp

167

Hooks sabotaged

131

Chases escaped after being injured in this chase

1,985

Chases lost by hiding in locker

15

Revealed killer aura

1,264

Unhooked yourself

44

Amount of screams

5,178

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

99

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

40

Escapes

Escapes

Total escapes

732

Escapes crawling (In dying state) through exit gates

120

Escapes through hatch

104

Escapes through hatch crawling (In dying state)

29

Escapes with new item

82

Escapes with somebody else item

23

Escapes being injured with for over half a match

131

Escapes while being downed at most once

507

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

508

Escapes healthy or injured through hatch

75

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

431

Obsessions sacrificed

68

Kills (Memento mories)

63

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

100

Survivors hooked before single generator was repaired

205

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

136

Generators damaged with Undetectable effect

145

Survivors grabbed while repairing a generator

72

Survivors grabbed while cleansing a totem

6

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

101

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

47

Survivors with Exposed effect downed

98

Survivors downed while carrying another survivor

2

Make unique survivors scream

619

Survivors hit with haste effect

414

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

754

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

43

Survivors hit after they drop a pallet during chase

254

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

456

Killer vaults in chase

52

Survivors grabbed while performing a vault

1

Meters fallen

108

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

98

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

152

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

93

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

23

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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