Total blood points earned

235,599,348

Max blood points amount spent on one character

18,750,000

Time played

1845h 54m

Time played in last two weeks

133h 51m

Blood points per hour

127,634

Estimated playtime per role

32% Survivor

Killer 68%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

140

Survivor full load-out matches

422

Ultra rare addon warded without a protection ward

15

Survivor rank
Iridescent III

Iridescent III

4 / 5 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

698

Killer full load-out matches

987

Ultra rare offering burned

161

Killer rank
Silver III

Silver III

2 / 5 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 213 SkylerSeven 235 631 247 3 530 502 2 120
40 214 stove toppers 235 620 759 243 1 246 5 578
40 215 Helsey 235 612 464 5 859 697 2 646
40 216 MHNDツ 235 599 348 2 662 374 1 544
40 217 Stitchling 235 596 454 5 531 188 860
40 218 kotletka 235 587 530 556 1 409 6 901
40 219 Hal 235 581 160 2 121 721 3 149

Currently at

40 216 place

MHNDツ needs another

13 116 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,237

Obsessions healed

226

Survivors healed while you are injured

208

Survivors healed while rest are injured

465

Survivors unhooked

1,634

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

265

Survivors healed that come to you first

112

Protection hits for unhooked survivors

90

Protection hits for carried survivors

23

Survivors saved using pallet

11

Survivors affected with boon totems

1,226

Survivors affected with speed boost

4

Recovered from dying state

204

Take a hit with the Endurance status effect

150

Survivors healed in the Basement

24

Heals completed after all generators have been completed

158

Safe unhooks while broken

19

Protection hits during End Game

89

Objective actions

Objective actions

Highest prestige level

77

Mystery boxes opened

192

Items depleted

558

Repaired generators

1,544

Repaired damaged generators

659

Successful skill checks

19,481

Exit gates opened

185

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

102

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

48

Matches with 300+ seconds of repairing generators

2,101

Matches in that picked up and used special item

132

Great skill checks while injured

671

Swap held Survivor items for new ones from chests (counts once per chest)

63

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,707

Finished repairs of generators while injured

167

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,092

Hits dodged by vaults

135

Basic attacks and projectiles dodged

1,794

Escapes after stunning killer using pallet

401

Escapes from killer gasp

18

Hooks sabotaged

7

Chases escaped after being injured in this chase

971

Chases lost by hiding in locker

9

Revealed killer aura

424

Unhooked yourself

16

Amount of screams

5,491

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

112

Perform a fast vault within 3 seconds of getting hit

395

Pallet stun the Killer while holding a rare, common, or uncommon item

479

Trials where you've revealed or seen the Killer's aura 11+ times

734

Escapes

Escapes

Total escapes

374

Escapes crawling (In dying state) through exit gates

55

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

5

Escapes with new item

58

Escapes with somebody else item

6

Escapes being injured with for over half a match

38

Escapes while being downed at most once

238

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

279

Escapes healthy or injured through hatch

35

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,662

Obsessions sacrificed

619

Kills (Memento mories)

847

Kills (Memento mories) or sacrifices after last generator

683

All survivors sacrificed or killed (Memento Mori) before the last generator

213

Hooks

Hooks

Different survivors hooked in basement

244

Basement trees (3 or 4 survivors hooked in basement in this same time)

50

Survivors hooked while all remaining were injured

372

Survivors hooked before single generator was repaired

1,680

Survivors hooked in endgame

250

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,181

Generators damaged with Undetectable effect

135

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

5

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

380

Survivors injured while in the basement

103

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

322

Oblivious effect applied

1,220

Survivors with Exposed effect downed

342

Survivors downed while carrying another survivor

103

Make unique survivors scream

4,726

Survivors hit with haste effect

595

Injure or down survivors who are Hindered

223

Survivors that holding Special Item hit

371

Survivors downed next to a raised pallet

5,020

Survivors downed in Exit Gate

164

Survivors downed withit 30 seconds of breaking pallet or wall

248

Preventing escape

Preventing escape

Survivors grabbed from locker

330

Hatches closed

194

Survivors hit after they drop a pallet during chase

2,750

Survivors hit while carrying another survivor

280

Survivors detected using killer instinct

3,131

Killer vaults in chase

1,888

Survivors grabbed while performing a vault

205

Meters fallen

8,648

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

114

Blink attacks (The Nurse)

388

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

917

Matches finished with one or more Hex totems remaining

29

Traps triggered (The Hag)

10

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

105

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

362

Survivors put to sleep (The Nightmare)

351

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

718

Max Lacerations dealt (The Trickster)

200

Survivors with Broken effect downed

295

Condemned survivors (The Onryō)

294

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

150

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

13

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

172

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

7

Hit a Survivor using Hellfire (The Dark Lord)

174

Damage Survivor pursued by a Guard (The First)

250

Perfectly times grab attacks (The Ghoul)

700

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

87

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

356

Intoxicated survivors downed (The Clown)

41

Survivors downed after phase walk (The Spirit)

199

Deep wounded survivors downed (The Legion)

80

Survivors downed while having max Sickness (The Plague)

88

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

145

Survivors downed while speared (The Deathslinger)

66

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

159

Survivors downed with Dire Crows (The Artist)

45

Survivors downed during Nightfall (The Dredge)

24

Down survivor you recently teleported to (The Singularity)

87

Down survivor using UVX (The Unknown)

33

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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