Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,067,277

Max blood points amount spent on one character

2,900,000

Highest prestige level

5

Mystery boxes opened

348

Time played

217h 18m

Time played in last two weeks

52m

Blood points per hour

142,970

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

132

Ultra rare addon warded without a protection ward

0

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

107

Ultra rare offering burned

14

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 476 Max 13 255 215 7 82 490
102 477 Preim Teim Baul 13 254 119 109 101 444
102 478 KeefBiscuit 13 253 255 62 60 210
102 479 Darwin110902 13 249 649 156 21 120
102 480 Incoming 13 243 653 2 027 1 084 1 135
102 481 Jlebik 13 242 269 98 38 110
102 482 RippER711 13 238 518 273 84 315

Currently at

102 479 place

Darwin110902 needs another

3 606 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

390

Obsessions healed

99

Survivors healed while you are injured

72

Survivors healed while rest are injured

133

Survivors unhooked

385

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

37

Protection hits for unhooked survivors

22

Protection hits for carried survivors

9

Survivors saved using pallet

1

Survivors affected with boon totems

760

Survivors affected with speed boost

11

Recovered from dying state

42

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

79

Heals completed after all generators have been completed

18

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

121

Repaired generators

542

Repaired damaged generators

164

Successful skill checks

8,032

Exit gates opened

38

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

65

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

36

Great skill checks while injured

134

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

460

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

387

Hits dodged by vaults

20

Basic attacks and projectiles dodged

492

Escapes after stunning killer using pallet

44

Escapes from killer gasp

14

Hooks sabotaged

14

Chases escaped after being injured in this chase

248

Chases lost by hiding in locker

1

Revealed killer aura

225

Unhooked yourself

3

Amount of screams

1,893

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

87

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

94

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

20

Escapes with somebody else item

3

Escapes being injured with for over half a match

8

Escapes while being downed at most once

51

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

70

Escapes healthy or injured through hatch

15

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

616

Obsessions sacrificed

113

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

114

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

129

Survivors hooked before single generator was repaired

258

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

287

Generators damaged with Undetectable effect

107

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

223

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

57

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,009

Survivors hit with haste effect

93

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

327

Survivors downed next to a raised pallet

971

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

53

Survivors hit after they drop a pallet during chase

438

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

1,606

Killer vaults in chase

309

Survivors grabbed while performing a vault

20

Meters fallen

1,767

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

202

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

463

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

19

Survivors with Broken effect downed

19

Condemned survivors (The Onryō)

288

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

46

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

85

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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