Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,067,799

Max blood points amount spent on one character

2,850,000

Highest prestige level

14

Mystery boxes opened

9

Time played

175h 35m

Time played in last two weeks

24h 4m

Blood points per hour

188,331

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

111

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

226

Ultra rare offering burned

41

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 638 visca 4 648 352 8 35 185
110 639 Skadito 4 647 980 98 7 44
110 640 Damaged Mech 4 647 924 105 2 16
110 641 heitor sigma 4 645 222 149 4 40
110 642 Callofgranturism 4 642 691 0 70 379
110 643 iseenopointinthis 4 642 083 32 60 233
110 644 kakashi kisser 4 640 841 29 28 110

Currently at

110 641 place

heitor sigma needs another

2 702 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

121

Obsessions healed

26

Survivors healed while you are injured

57

Survivors healed while rest are injured

48

Survivors unhooked

210

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

26

Survivors healed that come to you first

6

Protection hits for unhooked survivors

27

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

172

Survivors affected with speed boost

36

Recovered from dying state

34

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

6

Heals completed after all generators have been completed

13

Safe unhooks while broken

4

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

141

Repaired generators

167

Repaired damaged generators

77

Successful skill checks

4,510

Exit gates opened

19

Hex totems cleansed

8

Hex totems blessed

2

Chests opened

29

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

17

Great skill checks while injured

84

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

587

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

480

Hits dodged by vaults

54

Basic attacks and projectiles dodged

782

Escapes after stunning killer using pallet

55

Escapes from killer gasp

13

Hooks sabotaged

10

Chases escaped after being injured in this chase

139

Chases lost by hiding in locker

0

Revealed killer aura

59

Unhooked yourself

11

Amount of screams

1,309

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

77

Perform a fast vault within 3 seconds of getting hit

84

Pallet stun the Killer while holding a rare, common, or uncommon item

68

Trials where you've revealed or seen the Killer's aura 11+ times

52

Escapes

Escapes

Total escapes

40

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

24

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

36

Escapes healthy or injured through hatch

3

Escaped by

93% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

525

Obsessions sacrificed

129

Kills (Memento mories)

205

Kills (Memento mories) or sacrifices after last generator

162

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

107

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

337

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

387

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

5

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

132

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

210

Oblivious effect applied

517

Survivors with Exposed effect downed

56

Survivors downed while carrying another survivor

43

Make unique survivors scream

1,152

Survivors hit with haste effect

119

Injure or down survivors who are Hindered

121

Survivors that holding Special Item hit

223

Survivors downed next to a raised pallet

1,104

Survivors downed in Exit Gate

49

Survivors downed withit 30 seconds of breaking pallet or wall

60

Preventing escape

Preventing escape

Survivors grabbed from locker

146

Hatches closed

37

Survivors hit after they drop a pallet during chase

640

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

980

Killer vaults in chase

597

Survivors grabbed while performing a vault

45

Meters fallen

2,912

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

19

Uncloak attacks (The Wraith)

64

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

264

Matches finished with one or more Hex totems remaining

23

Traps triggered (The Hag)

189

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

200

Trials where all survivors suffered from madness 3 (The Doctor)

69

Hatchets thrown (The Huntress)

463

Survivors put to sleep (The Nightmare)

169

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

111

Condemned survivors (The Onryō)

287

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

70

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

27

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

68

Survivors downed while having max Sickness (The Plague)

41

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

175

Killer abilities chart

Killer abilities chart

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