Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,526,589

Max blood points amount spent on one character

2,488,000

Highest prestige level

6

Mystery boxes opened

18

Time played

323h 58m

Time played in last two weeks

31m

Blood points per hour

112,748

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

93

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

56

Killer full load-out matches

28

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 452 PRO VIKTOR CRUSHER 18 914 608 577 120 486
98 453 Talgeon 18 914 156 279 98 437
98 454 cow 18 912 688 147 61 210
98 455 Zenxiris 18 910 596 224 135 477
98 456 Oddfather 18 908 007 517 92 463
98 457 AIBOᴗoಣ 18 905 732 142 21 103
98 458 Siege 18 905 172 762 48 351

Currently at

98 455 place

Zenxiris needs another

2 092 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

561

Obsessions healed

121

Survivors healed while you are injured

166

Survivors healed while rest are injured

220

Survivors unhooked

813

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

76

Survivors healed that come to you first

51

Protection hits for unhooked survivors

67

Protection hits for carried survivors

15

Survivors saved using pallet

4

Survivors affected with boon totems

2,166

Survivors affected with speed boost

31

Recovered from dying state

78

Take a hit with the Endurance status effect

59

Survivors healed in the Basement

14

Heals completed after all generators have been completed

29

Safe unhooks while broken

23

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

145

Repaired generators

751

Repaired damaged generators

303

Successful skill checks

11,191

Exit gates opened

83

Hex totems cleansed

36

Hex totems blessed

3

Chests opened

185

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

27

Great skill checks while injured

452

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

177

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

467

Hits dodged by vaults

49

Basic attacks and projectiles dodged

932

Escapes after stunning killer using pallet

136

Escapes from killer gasp

44

Hooks sabotaged

51

Chases escaped after being injured in this chase

301

Chases lost by hiding in locker

6

Revealed killer aura

295

Unhooked yourself

13

Amount of screams

2,616

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

31

Escapes

Escapes

Total escapes

181

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

3

Escapes with new item

36

Escapes with somebody else item

2

Escapes being injured with for over half a match

35

Escapes while being downed at most once

105

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

137

Escapes healthy or injured through hatch

19

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

292

Obsessions sacrificed

76

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

36

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

171

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

161

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

79

Oblivious effect applied

195

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

9

Make unique survivors scream

398

Survivors hit with haste effect

40

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

353

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

15

Survivors hit after they drop a pallet during chase

177

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

286

Killer vaults in chase

43

Survivors grabbed while performing a vault

1

Meters fallen

482

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

117

Blink attacks (The Nurse)

33

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

67

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

30

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

137

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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