Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,355,916

Max blood points amount spent on one character

2,025,000

Highest prestige level

16

Mystery boxes opened

295

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

22% Survivor

Killer 78%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

32

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

169

Ultra rare offering burned

16

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 050 chinami 19 234 361 144 74 328
100 051 chrisowning 19 233 733 280 102 475
100 052 Kantarell 19 232 438 560 121 468
100 053 Pink and Prolapsed 19 231 207 285 15 71
100 054 Slime 19 230 736 406 30 142
100 055 Best Parkour 19 229 637 190 205 784
100 056 Verafluff 19 229 188 483 55 307

Currently at

100 053 place

Pink and Prolapsed needs another

1 231 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

136

Obsessions healed

25

Survivors healed while you are injured

20

Survivors healed while rest are injured

54

Survivors unhooked

156

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

13

Survivors healed that come to you first

11

Protection hits for unhooked survivors

8

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

349

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

3

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

37

Repaired generators

179

Repaired damaged generators

57

Successful skill checks

2,267

Exit gates opened

16

Hex totems cleansed

8

Hex totems blessed

1

Chests opened

19

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

19

Great skill checks while injured

76

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

28

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

150

Hits dodged by vaults

7

Basic attacks and projectiles dodged

91

Escapes after stunning killer using pallet

31

Escapes from killer gasp

2

Hooks sabotaged

1

Chases escaped after being injured in this chase

104

Chases lost by hiding in locker

1

Revealed killer aura

162

Unhooked yourself

0

Amount of screams

566

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

28

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

37

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

2

Escapes being injured with for over half a match

3

Escapes while being downed at most once

25

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

30

Escapes healthy or injured through hatch

3

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

521

Obsessions sacrificed

126

Kills (Memento mories)

97

Kills (Memento mories) or sacrifices after last generator

125

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

269

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

225

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

3

Generators protection

35% Protected

Unprotected 65%

Hit survivors with a basic attack while you are Undetectable

112

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

117

Oblivious effect applied

356

Survivors with Exposed effect downed

60

Survivors downed while carrying another survivor

25

Make unique survivors scream

858

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

67

Survivors that holding Special Item hit

186

Survivors downed next to a raised pallet

919

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

21

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

41

Survivors hit after they drop a pallet during chase

421

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

699

Killer vaults in chase

528

Survivors grabbed while performing a vault

21

Meters fallen

1,896

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

175

Blink attacks (The Nurse)

28

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

72

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

22

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

448

Survivors put to sleep (The Nightmare)

51

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

80

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

77

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

61

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

56

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

23

Damage Survivor pursued by a Guard (The First)

30

Perfectly times grab attacks (The Ghoul)

85

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

51

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

69

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

18

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

27

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

23

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

14

Killer abilities chart

Killer abilities chart

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