Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,862,244

Max blood points amount spent on one character

5,520,000

Highest prestige level

18

Mystery boxes opened

3

Time played

205h 0m

Time played in last two weeks

0m

Blood points per hour

252,987

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

63

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

328

Killer full load-out matches

449

Ultra rare offering burned

4

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 849 Sentoroky 7 959 311 61 66 336
106 850 nvm im not pupel 7 959 193 136 49 212
106 851 yuuna 7 957 269 19 47 256
106 852 phosphophyllite 7 956 571 165 33 130
106 853 kaczi 7 954 639 37 48 178
106 854 Tutonic 7 951 808 103 0 0
106 855 Kēnshi 7 947 765 39 32 213

Currently at

106 852 place

phosphophyllite needs another

698 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

70

Obsessions healed

21

Survivors healed while you are injured

17

Survivors healed while rest are injured

20

Survivors unhooked

79

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

3

Survivors healed that come to you first

13

Protection hits for unhooked survivors

6

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

107

Survivors affected with speed boost

0

Recovered from dying state

12

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

68

Repaired generators

187

Repaired damaged generators

37

Successful skill checks

2,715

Exit gates opened

20

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

6

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

6

Great skill checks while injured

107

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

25

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

82

Hits dodged by vaults

7

Basic attacks and projectiles dodged

111

Escapes after stunning killer using pallet

16

Escapes from killer gasp

7

Hooks sabotaged

0

Chases escaped after being injured in this chase

56

Chases lost by hiding in locker

1

Revealed killer aura

116

Unhooked yourself

0

Amount of screams

551

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

15

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

41

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

22

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

35

Escapes healthy or injured through hatch

2

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,080

Obsessions sacrificed

259

Kills (Memento mories)

141

Kills (Memento mories) or sacrifices after last generator

240

All survivors sacrificed or killed (Memento Mori) before the last generator

91

Hooks

Hooks

Different survivors hooked in basement

149

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

599

Survivors hooked in endgame

140

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

746

Generators damaged with Undetectable effect

173

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

3

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

164

Survivors injured while in the basement

54

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

704

Oblivious effect applied

2,616

Survivors with Exposed effect downed

179

Survivors downed while carrying another survivor

63

Make unique survivors scream

1,802

Survivors hit with haste effect

167

Injure or down survivors who are Hindered

462

Survivors that holding Special Item hit

403

Survivors downed next to a raised pallet

1,821

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

63

Survivors hit after they drop a pallet during chase

882

Survivors hit while carrying another survivor

163

Survivors detected using killer instinct

2,366

Killer vaults in chase

367

Survivors grabbed while performing a vault

56

Meters fallen

3,897

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

577

Blink attacks (The Nurse)

67

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

485

Matches finished with one or more Hex totems remaining

32

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

14

Survivors put to sleep (The Nightmare)

697

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

624

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

77

Survivors downed while speared (The Deathslinger)

50

Survivors downed with Victor clinging (The Twins)

46

Survivors downed while contaminated (The Nemesis)

160

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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