Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

258,174,817

Max blood points amount spent on one character

14,350,000

Highest prestige level

77

Mystery boxes opened

1,476

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 71%
Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

259

Survivor rank

Ash III, 1 pipes

Survivor full load-out matches

1,119

Ultra rare addon warded without a protection ward

88

Items depleted

1,135

Survivor Adepts

Adepts got 47
Adepts left 4
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

222

Killer rank

Ash IV

Killer full load-out matches

236

Ultra rare offering burned

23

Killer Adepts

Adepts got 40
Adepts left 2
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,506

Obsessions healed

697

Survivors healed while you are injured

728

Survivors healed while rest are injured

1,318

Survivors unhooked

3,342

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

350

Survivors healed that come to you first

299

Protection hits for unhooked survivors

311

Protection hits for carried survivors

225

Survivors saved using pallet

16

Survivors affected with boon totems

11,056

Survivors affected with speed boost

75

Recovered from dying state

303

Take a hit with the Endurance status effect

199

Survivors healed in the Basement

43

Heals completed after all generators have been completed

108

Safe unhooks while broken

35

Protection hits during End Game

25

Objective actions

Objective actions

Repaired generators

3,302

Repaired damaged generators

933

Successful skill checks

52,979

Exit gates opened

380

Hex totems cleansed

86

Hex totems blessed

4

Chests opened

1,074

Chests opened in basement

59

Escapes when playing without any perk and repaired generator(s)

136

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

382

Great skill checks while injured

1,549

Swap held Survivor items for new ones from chests (counts once per chest)

342

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,354

Finished repairs of generators while injured

51

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,331

Hits dodged by vaults

292

Basic attacks and projectiles dodged

4,361

Escapes after stunning killer using pallet

883

Escapes from killer gasp

140

Hooks sabotaged

161

Chases escaped after being injured in this chase

1,770

Chases lost by hiding in locker

52

Revealed killer aura

1,147

Unhooked yourself

42

Amount of screams

12,572

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,440

Blind killer using flashlight

1,004

Perform a fast vault within 3 seconds of getting hit

942

Pallet stun the Killer while holding a rare, common, or uncommon item

903

Trials where you've revealed or seen the Killer's aura 11+ times

43

Escapes

Escapes

Total escapes

813

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

7

Escapes with new item

243

Escapes with somebody else item

13

Escapes being injured with for over half a match

61

Escapes while being downed at most once

491

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

698

Escapes healthy or injured through hatch

58

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,102

Obsessions sacrificed

220

Kills (Memento mories)

259

Kills (Memento mories) or sacrifices after last generator

236

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

170

Basement trees (3 or 4 survivors hooked in basement in this same time)

48

Survivors hooked while all remaining were injured

157

Survivors hooked before single generator was repaired

611

Survivors hooked in endgame

85

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

812

Generators damaged with Undetectable effect

207

Survivors grabbed while repairing a generator

76

Survivors grabbed while cleansing a totem

5

Generators protection

Protected 50%
Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

565

Survivors injured while in the basement

96

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

138

Oblivious effect applied

356

Survivors with Exposed effect downed

292

Survivors downed while carrying another survivor

38

Make unique survivors scream

1,846

Survivors hit with haste effect

273

Injure or down survivors who are Hindered

54

Survivors that holding Special Item hit

372

Survivors downed next to a raised pallet

1,542

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

152

Hatches closed

97

Survivors hit after they drop a pallet during chase

841

Survivors hit while carrying another survivor

102

Survivors detected using killer instinct

1,185

Killer vaults in chase

758

Survivors grabbed while performing a vault

79

Meters fallen

3,127

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

232

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

98

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

325

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

11

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

149

Survivors put to sleep (The Nightmare)

23

Reverse bear-traps put on survivors (The Pig)

45

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

43

Max Lacerations dealt (The Trickster)

53

Survivors with Broken effect downed

63

Condemned survivors (The Onryō)

133

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

2

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

20

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

5

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

271

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

39

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!