Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

242,932,432

Max blood points amount spent on one character

21,536,810

Highest prestige level

100

Mystery boxes opened

1,196

Time played

1596h 0m

Time played in last two weeks

6h 38m

Blood points per hour

152,213

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

305

Survivor full load-out matches

1,497

Ultra rare addon warded without a protection ward

35

Survivor rank
Silver II

Silver II

2 / 5 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

13

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
38 117 Chicken 180 537 389 3 690 533 2 125
38 118 jingyanjia3 180 530 508 2 751 1 114 4 704
38 119 BEHZ 180 510 236 569 1 056 4 384
38 120 emortia 180 480 468 181 1 522 6 990
38 121 depression 180 480 445 1 306 543 2 476
38 122 えへへ☆♡ 180 465 203 2 969 1 205 3 073
38 123 WardenWithHonor 180 457 055 4 433 423 1 654

Currently at

38 120 place

emortia needs another

29 768 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,356

Obsessions healed

1,169

Survivors healed while you are injured

788

Survivors healed while rest are injured

1,712

Survivors unhooked

6,250

Survivors saved (from dying state/hook) in endgame

165

Knocked (In dying state) survivors healed

584

Survivors healed that come to you first

390

Protection hits for unhooked survivors

661

Protection hits for carried survivors

136

Survivors saved using pallet

10

Survivors affected with boon totems

15,550

Survivors affected with speed boost

91

Recovered from dying state

251

Take a hit with the Endurance status effect

309

Survivors healed in the Basement

40

Heals completed after all generators have been completed

50

Safe unhooks while broken

6

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

1,870

Repaired generators

8,578

Repaired damaged generators

4,357

Successful skill checks

94,192

Exit gates opened

891

Hex totems cleansed

316

Hex totems blessed

22

Chests opened

1,910

Chests opened in basement

181

Escapes when playing without any perk and repaired generator(s)

171

Matches with 300+ seconds of repairing generators

916

Matches in that picked up and used special item

386

Great skill checks while injured

595

Swap held Survivor items for new ones from chests (counts once per chest)

66

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

10

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

10

Healing or repairing skill checks

2,902

Finished repairs of generators while injured

47

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,572

Hits dodged by vaults

685

Basic attacks and projectiles dodged

11,009

Escapes after stunning killer using pallet

1,622

Escapes from killer gasp

187

Hooks sabotaged

139

Chases escaped after being injured in this chase

3,978

Chases lost by hiding in locker

11

Revealed killer aura

776

Unhooked yourself

68

Amount of screams

13,420

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

253

Perform a fast vault within 3 seconds of getting hit

511

Pallet stun the Killer while holding a rare, common, or uncommon item

190

Trials where you've revealed or seen the Killer's aura 11+ times

867

Escapes

Escapes

Total escapes

1,855

Escapes crawling (In dying state) through exit gates

136

Escapes through hatch

169

Escapes through hatch crawling (In dying state)

21

Escapes with new item

459

Escapes with somebody else item

30

Escapes being injured with for over half a match

135

Escapes while being downed at most once

1,224

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,550

Escapes healthy or injured through hatch

148

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

15

The Game (Bathroom)

26

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

33

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

26

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

25

Garden of Joy (Upstairs Main Building)

18

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

230

Obsessions sacrificed

49

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

66

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

111

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

10

Make unique survivors scream

86

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

254

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

22

Survivors hit after they drop a pallet during chase

125

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

441

Killer vaults in chase

26

Survivors grabbed while performing a vault

6

Meters fallen

54

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

103

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

139

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

34

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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