Overall statistics
Account overall
Total blood points earned
1,438,123,828
Max blood points amount spent on one character
130,852,727
Highest prestige level
100
Mystery boxes opened
4,667
Time played
2898h 3m
Time played in last two weeks
87h 54m
Blood points per hour
496,238
Estimated playtime per role
56% Survivor
Killer 44%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
14
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,267
Survivor full load-out matches
2,967
Ultra rare addon warded without a protection ward
210
Iridescent II
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,561
Killer full load-out matches
1,118
Ultra rare offering burned
14
Iridescent I
42 / 42
KillerLeaderboards
Currently at
28 353 place
Bad Boy needs another
5 710 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
9,247
Obsessions healed
1,903
Survivors healed while you are injured
1,616
Survivors healed while rest are injured
3,931
Survivors unhooked
9,584
Survivors saved (from dying state/hook) in endgame
1,187
Knocked (In dying state) survivors healed
817
Survivors healed that come to you first
967
Protection hits for unhooked survivors
1,582
Protection hits for carried survivors
295
Survivors saved using pallet
976
Survivors affected with boon totems
27,956
Survivors affected with speed boost
68
Recovered from dying state
709
Take a hit with the Endurance status effect
620
Survivors healed in the Basement
3,357
Heals completed after all generators have been completed
599
Safe unhooks while broken
40
Protection hits during End Game
1,629
Objective actions
Items depleted
4,510
Repaired generators
11,919
Repaired damaged generators
5,068
Successful skill checks
149,112
Exit gates opened
944
Hex totems cleansed
239
Hex totems blessed
20
Chests opened
2,127
Chests opened in basement
49
Escapes when playing without any perk and repaired generator(s)
562
Matches with 300+ seconds of repairing generators
611
Matches in that picked up and used special item
950
Great skill checks while injured
10,078
Swap held Survivor items for new ones from chests (counts once per chest)
597
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
21,854
Finished repairs of generators while injured
1,381
Chests opened with a key
50
Boldness actions
Vaults in chase
10,398
Hits dodged by vaults
674
Basic attacks and projectiles dodged
16,423
Escapes after stunning killer using pallet
3,828
Escapes from killer gasp
200
Hooks sabotaged
228
Chases escaped after being injured in this chase
10,384
Chases lost by hiding in locker
51
Revealed killer aura
4,318
Unhooked yourself
77
Amount of screams
41,242
Reveal the Killer's aura for a total of 60 seconds in a single trial
50,640
Blind killer using flashlight
3,006
Perform a fast vault within 3 seconds of getting hit
1,836
Pallet stun the Killer while holding a rare, common, or uncommon item
3,899
Trials where you've revealed or seen the Killer's aura 11+ times
15,704
Escapes
Total escapes
2,548
Escapes crawling (In dying state) through exit gates
282
Escapes through hatch
139
Escapes through hatch crawling (In dying state)
19
Escapes with new item
614
Escapes with somebody else item
18
Escapes being injured with for over half a match
554
Escapes while being downed at most once
1,851
Escapes after unhooked yourself
25
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
2,127
Escapes healthy or injured through hatch
120
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
7
Escapes while broken
18
Escapes from maps
Disturbed Ward (Upstairs Main Building)
9
Campbell's Chapel (Upstairs Main Building)
6
Family Residence (Main Building)
13
Sanctum of Wrath (Upstairs on Shrine)
16
Mother's Dwelling (Upstairs Cottage)
12
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
10
The Game (Bathroom)
15
Mount Ormond Resort (Chalet/Main Building)
26
Dead Dawg Saloon (Upstairs Saloon)
11
Treatment Theatre (Operation Theatre)
39
Midwich Elementary School
24
Raccoon City Police Station (1st Floor Main Hall)
39
Eyrie of Crows (Inside Eyrie)
23
Garden of Joy (Upstairs Main Building)
14
Shattered Square (Upstairs Main Building)
18
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
19
Nostromo Wreckage (Mess Hall)
20
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
5
Fallen Refuge
8
Raccoon City Police Exit Opened and Escaped
51
Killer statistics
Kills
Hooks
7,518
Obsessions sacrificed
1,342
Kills (Memento mories)
481
Kills (Memento mories) or sacrifices after last generator
1,604
All survivors sacrificed or killed (Memento Mori) before the last generator
502
Hooks
Different survivors hooked in basement
858
Basement trees (3 or 4 survivors hooked in basement in this same time)
251
Survivors hooked while all remaining were injured
1,492
Survivors hooked before single generator was repaired
3,073
Survivors hooked in endgame
853
Territory protection
Generators damaged with at least one survivor hooked
2,809
Generators damaged with Undetectable effect
2,036
Survivors grabbed while repairing a generator
288
Survivors grabbed while cleansing a totem
28
Generators protection
56% Protected
Unprotected 44%
Hit survivors with a basic attack while you are Undetectable
2,010
Survivors injured while in the basement
2,920
Downs and effects
Survivors with Oblivious effect downed
921
Oblivious effect applied
2,287
Survivors with Exposed effect downed
668
Survivors downed while carrying another survivor
155
Make unique survivors scream
12,945
Survivors hit with haste effect
2,708
Injure or down survivors who are Hindered
559
Survivors that holding Special Item hit
878
Survivors downed next to a raised pallet
9,760
Survivors downed in Exit Gate
134
Survivors downed withit 30 seconds of breaking pallet or wall
80
Preventing escape
Survivors grabbed from locker
577
Hatches closed
709
Survivors hit after they drop a pallet during chase
4,395
Survivors hit while carrying another survivor
469
Survivors detected using killer instinct
11,102
Killer vaults in chase
2,363
Survivors grabbed while performing a vault
158
Meters fallen
8,875
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
116
Uncloak attacks (The Wraith)
2,854
Blink attacks (The Nurse)
1,437
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
1,652
Matches finished with one or more Hex totems remaining
43
Traps triggered (The Hag)
527
Trials where each survivor was hit after teleport (The Hag)
10
Shocks (The Doctor)
1,674
Trials where all survivors suffered from madness 3 (The Doctor)
218
Hatchets thrown (The Huntress)
9,769
Survivors put to sleep (The Nightmare)
538
Reverse bear-traps put on survivors (The Pig)
169
Survivors sent to Cage of Atonement (The Executioner)
49
Survivors hit with Lethal Rush (The Blight)
1,359
Max Lacerations dealt (The Trickster)
972
Survivors with Broken effect downed
393
Condemned survivors (The Onryō)
394
Slams of one Survivor into another (The Mastermind)
20
Damage Survivor pursued by a Guard (The Knight)
71
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
60
Survivors hit during Tail attack (The Xenomorph)
70
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
65
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
108
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
362
Damage Survivor pursued by a Guard (The First)
73
Perfectly times grab attacks (The Ghoul)
71
Survivors immobilized to a wall (The Slasher)
1
Survivors interrupted in Security Office (The Animatronic)
16
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
6,426
Survivors downed by 24m+ hatchet throw (The Huntress)
22
Survivors downed with chainsaw (The Cannibal)
421
Intoxicated survivors downed (The Clown)
138
Survivors downed after phase walk (The Spirit)
135
Deep wounded survivors downed (The Legion)
327
Survivors downed while having max Sickness (The Plague)
133
Marked survivors downed (The Ghostface)
181
Survivors downed with Demon Fury (The Oni)
282
Survivors downed while speared (The Deathslinger)
168
Survivors downed with Victor clinging (The Twins)
19
Survivors downed while contaminated (The Nemesis)
119
Survivors downed with Dire Crows (The Artist)
69
Survivors downed during Nightfall (The Dredge)
76
Down survivor you recently teleported to (The Singularity)
50
Down survivor using UVX (The Unknown)
28
Whip downs (The Krause)
107
Killer abilities chart
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