Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

103,201,065

Max blood points amount spent on one character

10,644,000

Highest prestige level

63

Mystery boxes opened

98

Time played

354h 12m

Time played in last two weeks

48h 35m

Blood points per hour

291,364

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

153

Survivor full load-out matches

375

Ultra rare addon warded without a protection ward

46

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

180

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 504 class outcast 102 209 503 2 165 1 050 3 351
59 505 twizzy 102 209 396 973 517 1 837
59 506 leon's vibrator 102 209 190 1 020 702 2 295
59 507 Nod For Moonwalks 102 209 098 567 328 1 293
59 508 josema112 102 203 568 1 150 1 313 7 529
59 509 Sml_0_0 TTV 102 202 525 1 564 198 862
59 510 WeirdBill 102 195 085 557 529 2 557

Currently at

59 507 place

Nod For Moonwalks needs another

92 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

951

Obsessions healed

101

Survivors healed while you are injured

240

Survivors healed while rest are injured

360

Survivors unhooked

1,303

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

162

Survivors healed that come to you first

68

Protection hits for unhooked survivors

105

Protection hits for carried survivors

106

Survivors saved using pallet

15

Survivors affected with boon totems

1,076

Survivors affected with speed boost

0

Recovered from dying state

158

Take a hit with the Endurance status effect

312

Survivors healed in the Basement

8

Heals completed after all generators have been completed

107

Safe unhooks while broken

11

Protection hits during End Game

64

Objective actions

Objective actions

Items depleted

310

Repaired generators

1,299

Repaired damaged generators

510

Successful skill checks

20,257

Exit gates opened

107

Hex totems cleansed

98

Hex totems blessed

1

Chests opened

339

Chests opened in basement

63

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

1,203

Matches in that picked up and used special item

123

Great skill checks while injured

717

Swap held Survivor items for new ones from chests (counts once per chest)

73

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,300

Finished repairs of generators while injured

234

Chests opened with a key

13

Boldness actions

Boldness actions

Vaults in chase

2,242

Hits dodged by vaults

182

Basic attacks and projectiles dodged

3,298

Escapes after stunning killer using pallet

555

Escapes from killer gasp

40

Hooks sabotaged

37

Chases escaped after being injured in this chase

989

Chases lost by hiding in locker

13

Revealed killer aura

24

Unhooked yourself

9

Amount of screams

4,747

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

419

Perform a fast vault within 3 seconds of getting hit

210

Pallet stun the Killer while holding a rare, common, or uncommon item

242

Trials where you've revealed or seen the Killer's aura 11+ times

299

Escapes

Escapes

Total escapes

330

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

2

Escapes with new item

99

Escapes with somebody else item

14

Escapes being injured with for over half a match

85

Escapes while being downed at most once

216

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

256

Escapes healthy or injured through hatch

27

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

567

Obsessions sacrificed

144

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

124

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

98

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

449

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

572

Generators damaged with Undetectable effect

98

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

108

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

143

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

35

Make unique survivors scream

849

Survivors hit with haste effect

84

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

1,162

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

151

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

41

Survivors hit after they drop a pallet during chase

351

Survivors hit while carrying another survivor

80

Survivors detected using killer instinct

206

Killer vaults in chase

300

Survivors grabbed while performing a vault

13

Meters fallen

1,636

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

315

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

120

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

563

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

75

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

35

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

7

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,282

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

34

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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