Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

7,689,539

Max blood points amount spent on one character

240,000

Highest prestige level

3

Mystery boxes opened

7

Time played

63h 49m

Time played in last two weeks

13h 8m

Blood points per hour

120,494

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

43

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

12

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 496 Louffz 7 023 056 66 33 147
106 497 Ponch 7 021 783 0 53 255
106 498 The Inkvader 7 020 026 279 0 0
106 499 TenZjebTecho 7 019 061 89 32 175
106 500 swissfirre 7 015 555 66 65 230
106 501 Miggleton9 7 014 347 79 117 487
106 502 Unagiro 7 014 224 20 47 280

Currently at

106 499 place

TenZjebTecho needs another

965 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

79

Obsessions healed

15

Survivors healed while you are injured

6

Survivors healed while rest are injured

21

Survivors unhooked

76

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

4

Survivors healed that come to you first

12

Protection hits for unhooked survivors

1

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

358

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

1

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

43

Repaired generators

185

Repaired damaged generators

47

Successful skill checks

2,656

Exit gates opened

16

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

1

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

9

Great skill checks while injured

26

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

935

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

75

Hits dodged by vaults

2

Basic attacks and projectiles dodged

130

Escapes after stunning killer using pallet

3

Escapes from killer gasp

4

Hooks sabotaged

0

Chases escaped after being injured in this chase

60

Chases lost by hiding in locker

0

Revealed killer aura

524

Unhooked yourself

0

Amount of screams

672

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

20

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

33

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

18

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

30

Escapes healthy or injured through hatch

1

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

89

Obsessions sacrificed

23

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

61

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

56

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

75

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

66

Oblivious effect applied

50

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

2

Make unique survivors scream

146

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

141

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

2

Survivors hit after they drop a pallet during chase

108

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

135

Killer vaults in chase

44

Survivors grabbed while performing a vault

5

Meters fallen

231

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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