Steam avatar

Eqw

76561199221393682

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,046,337

Max blood points amount spent on one character

4,710,000

Highest prestige level

20

Mystery boxes opened

12

Time played

227h 36m

Time played in last two weeks

8h 3m

Blood points per hour

241,856

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

94

Survivor full load-out matches

588

Ultra rare addon warded without a protection ward

87

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

7

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 850 Inori 2 961 047 113 4 31
111 851 Radish Gaming 2 959 001 20 26 100
111 852 Twoop 2 957 993 101 1 6
111 853 Eqw 2 957 571 5 41 147
111 854 CompletedBread 2 956 974 178 17 59
111 855 syvenx 2 954 474 114 6 29
111 856 [UNRL] горный козлик 2 953 836 101 2 5

Currently at

111 853 place

Eqw needs another

422 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

997

Obsessions healed

244

Survivors healed while you are injured

101

Survivors healed while rest are injured

239

Survivors unhooked

1,215

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

105

Survivors healed that come to you first

115

Protection hits for unhooked survivors

47

Protection hits for carried survivors

36

Survivors saved using pallet

8

Survivors affected with boon totems

1,233

Survivors affected with speed boost

0

Recovered from dying state

90

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

6

Heals completed after all generators have been completed

119

Safe unhooks while broken

5

Protection hits during End Game

65

Objective actions

Objective actions

Items depleted

199

Repaired generators

1,483

Repaired damaged generators

651

Successful skill checks

18,558

Exit gates opened

195

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

12

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

3,300

Matches in that picked up and used special item

80

Great skill checks while injured

585

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,378

Finished repairs of generators while injured

131

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,141

Hits dodged by vaults

101

Basic attacks and projectiles dodged

1,514

Escapes after stunning killer using pallet

311

Escapes from killer gasp

14

Hooks sabotaged

2

Chases escaped after being injured in this chase

682

Chases lost by hiding in locker

1

Revealed killer aura

770

Unhooked yourself

36

Amount of screams

4,656

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

62

Perform a fast vault within 3 seconds of getting hit

244

Pallet stun the Killer while holding a rare, common, or uncommon item

324

Trials where you've revealed or seen the Killer's aura 11+ times

249

Escapes

Escapes

Total escapes

350

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

10

Escapes with somebody else item

3

Escapes being injured with for over half a match

12

Escapes while being downed at most once

219

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

323

Escapes healthy or injured through hatch

6

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

67

Obsessions sacrificed

10

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

13

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

20

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

21

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

50

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

15

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

0

Make unique survivors scream

110

Survivors hit with haste effect

27

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

78

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

4

Survivors hit after they drop a pallet during chase

33

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

60

Killer vaults in chase

10

Survivors grabbed while performing a vault

3

Meters fallen

101

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

277

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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