Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,422,368

Max blood points amount spent on one character

5,280,310

Highest prestige level

6

Mystery boxes opened

320

Time played

619h 17m

Time played in last two weeks

0m

Blood points per hour

83,035

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

25

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

237

Killer full load-out matches

32

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 912 bob 31 347 588 116 182 892
93 913 Galaxy 31 342 670 638 80 334
93 914 Fominator 31 339 410 60 168 1 235
93 915 啄木鳥 31 339 001 590 165 700
93 916 looei 31 338 585 177 278 1 052
93 917 Adønai 31 333 904 868 145 779
93 918 Subaru 31 333 524 639 178 1 025

Currently at

93 915 place

啄木鳥 needs another

409 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

343

Obsessions healed

88

Survivors healed while you are injured

78

Survivors healed while rest are injured

129

Survivors unhooked

528

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

44

Protection hits for unhooked survivors

72

Protection hits for carried survivors

31

Survivors saved using pallet

3

Survivors affected with boon totems

1,936

Survivors affected with speed boost

0

Recovered from dying state

42

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

144

Repaired generators

830

Repaired damaged generators

972

Successful skill checks

10,662

Exit gates opened

98

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

41

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

51

Great skill checks while injured

45

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

49

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

623

Hits dodged by vaults

80

Basic attacks and projectiles dodged

969

Escapes after stunning killer using pallet

167

Escapes from killer gasp

30

Hooks sabotaged

11

Chases escaped after being injured in this chase

338

Chases lost by hiding in locker

7

Revealed killer aura

335

Unhooked yourself

7

Amount of screams

1,065

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

192

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

2

Escapes being injured with for over half a match

23

Escapes while being downed at most once

100

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

171

Escapes healthy or injured through hatch

4

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

4

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,427

Obsessions sacrificed

293

Kills (Memento mories)

108

Kills (Memento mories) or sacrifices after last generator

430

All survivors sacrificed or killed (Memento Mori) before the last generator

110

Hooks

Hooks

Different survivors hooked in basement

181

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

131

Survivors hooked before single generator was repaired

408

Survivors hooked in endgame

281

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,120

Generators damaged with Undetectable effect

299

Survivors grabbed while repairing a generator

69

Survivors grabbed while cleansing a totem

1

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

359

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

96

Oblivious effect applied

481

Survivors with Exposed effect downed

113

Survivors downed while carrying another survivor

13

Make unique survivors scream

1,763

Survivors hit with haste effect

685

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

667

Survivors downed next to a raised pallet

2,297

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

113

Hatches closed

112

Survivors hit after they drop a pallet during chase

1,172

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

1,748

Killer vaults in chase

1,181

Survivors grabbed while performing a vault

26

Meters fallen

2,360

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

94

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

42

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

21

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

150

Condemned survivors (The Onryō)

185

Slams of one Survivor into another (The Mastermind)

24

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

188

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

29

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

65

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

84

Down survivor you recently teleported to (The Singularity)

224

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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