Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

96,883,146

Max blood points amount spent on one character

6,424,317

Highest prestige level

34

Mystery boxes opened

209

Time played

621h 49m

Time played in last two weeks

0m

Blood points per hour

155,807

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

1,372

Ultra rare addon warded without a protection ward

340

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

274

Ultra rare offering burned

11

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 591 Peetuzz 68 115 208 1 326 235 703
68 592 Zeeplie 68 113 603 1 348 140 785
68 593 скурил насвай 68 113 599 741 691 2 990
68 594 CurCuBuci 68 112 303 391 593 2 661
68 595 kiing :3 68 110 083 1 282 432 1 655
68 596 Cynical 68 107 724 1 216 82 422
68 597 Millicent 68 101 262 279 119 493

Currently at

68 594 place

CurCuBuci needs another

1 296 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,544

Obsessions healed

365

Survivors healed while you are injured

253

Survivors healed while rest are injured

477

Survivors unhooked

2,132

Survivors saved (from dying state/hook) in endgame

67

Knocked (In dying state) survivors healed

267

Survivors healed that come to you first

168

Protection hits for unhooked survivors

238

Protection hits for carried survivors

72

Survivors saved using pallet

8

Survivors affected with boon totems

6,980

Survivors affected with speed boost

46

Recovered from dying state

81

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

4

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

744

Repaired generators

3,294

Repaired damaged generators

3,496

Successful skill checks

42,828

Exit gates opened

364

Hex totems cleansed

74

Hex totems blessed

4

Chests opened

330

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

42

Great skill checks while injured

80

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

326

Finished repairs of generators while injured

8

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,409

Hits dodged by vaults

202

Basic attacks and projectiles dodged

4,683

Escapes after stunning killer using pallet

374

Escapes from killer gasp

169

Hooks sabotaged

71

Chases escaped after being injured in this chase

1,398

Chases lost by hiding in locker

4

Revealed killer aura

2,404

Unhooked yourself

47

Amount of screams

2,492

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

40

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

108

Escapes

Escapes

Total escapes

705

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

11

Escapes with new item

52

Escapes with somebody else item

6

Escapes being injured with for over half a match

70

Escapes while being downed at most once

400

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

612

Escapes healthy or injured through hatch

46

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

651

Obsessions sacrificed

161

Kills (Memento mories)

113

Kills (Memento mories) or sacrifices after last generator

188

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

83

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

385

Survivors hooked in endgame

94

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

464

Generators damaged with Undetectable effect

173

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

68

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

18

Make unique survivors scream

896

Survivors hit with haste effect

385

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

1,042

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

65

Hatches closed

58

Survivors hit after they drop a pallet during chase

438

Survivors hit while carrying another survivor

91

Survivors detected using killer instinct

1,579

Killer vaults in chase

478

Survivors grabbed while performing a vault

0

Meters fallen

180

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

615

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

36

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

362

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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