Steam avatar

sic

76561199217729205

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,658,374

Max blood points amount spent on one character

1,275,000

Highest prestige level

3

Mystery boxes opened

955

Time played

115h 18m

Time played in last two weeks

0m

Blood points per hour

309,266

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

72

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

101

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 894 Tsomeru 6 188 533 263 53 180
108 895 elowy 6 187 341 13 20 148
108 896 ikmoot 6 187 266 15 64 284
108 897 sic 6 186 996 64 29 73
108 898 bean 6 185 161 69 56 196
108 899 magloder 6 184 566 51 31 138
108 900 yuki 6 180 835 175 29 104

Currently at

108 897 place

sic needs another

270 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

133

Obsessions healed

34

Survivors healed while you are injured

12

Survivors healed while rest are injured

34

Survivors unhooked

166

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

17

Protection hits for unhooked survivors

15

Protection hits for carried survivors

4

Survivors saved using pallet

4

Survivors affected with boon totems

1,064

Survivors affected with speed boost

0

Recovered from dying state

24

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

45

Repaired generators

158

Repaired damaged generators

57

Successful skill checks

2,305

Exit gates opened

37

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

16

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

76

Great skill checks while injured

44

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

153

Hits dodged by vaults

8

Basic attacks and projectiles dodged

285

Escapes after stunning killer using pallet

35

Escapes from killer gasp

2

Hooks sabotaged

4

Chases escaped after being injured in this chase

101

Chases lost by hiding in locker

3

Revealed killer aura

300

Unhooked yourself

3

Amount of screams

814

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

24

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

76

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

6

Escapes with somebody else item

0

Escapes being injured with for over half a match

9

Escapes while being downed at most once

30

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

69

Escapes healthy or injured through hatch

2

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

231

Obsessions sacrificed

55

Kills (Memento mories)

55

Kills (Memento mories) or sacrifices after last generator

42

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

151

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

153

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

123

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

114

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

5

Make unique survivors scream

449

Survivors hit with haste effect

64

Injure or down survivors who are Hindered

211

Survivors that holding Special Item hit

147

Survivors downed next to a raised pallet

411

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

17

Survivors hit after they drop a pallet during chase

237

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

689

Killer vaults in chase

159

Survivors grabbed while performing a vault

18

Meters fallen

1,063

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

46

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

245

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

59

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

108

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

119

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

161

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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