Total blood points earned

118,891,232

Max blood points amount spent on one character

11,062,000

Time played

714h 31m

Time played in last two weeks

0m

Blood points per hour

166,394

Estimated playtime per role

53% Survivor

Killer 47%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

419

Ultra rare addon warded without a protection ward

38

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

369

Killer full load-out matches

610

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 001 aci3 83 301 828 782 345 1 933
75 002 shredit 83 301 154 967 443 1 633
75 003 crumbguzzler 83 300 349 2 135 80 416
75 004 橙橙 83 299 613 1 199 418 1 483
75 005 Sors 83 295 309 388 506 3 263
75 006 Gokseltah 83 292 376 1 748 43 276
75 007 Incure 83 291 538 1 786 202 951

Currently at

75 004 place

橙橙 needs another

736 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

487

Obsessions healed

122

Survivors healed while you are injured

108

Survivors healed while rest are injured

155

Survivors unhooked

1,418

Survivors saved (from dying state/hook) in endgame

178

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

37

Protection hits for unhooked survivors

184

Protection hits for carried survivors

30

Survivors saved using pallet

192

Survivors affected with boon totems

4,734

Survivors affected with speed boost

6

Recovered from dying state

15

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

0

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

12

Mystery boxes opened

840

Items depleted

414

Repaired generators

2,046

Repaired damaged generators

2,142

Successful skill checks

19,495

Exit gates opened

261

Hex totems cleansed

80

Hex totems blessed

2

Chests opened

232

Chests opened in basement

68

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

14

Great skill checks while injured

105

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,397

Hits dodged by vaults

104

Basic attacks and projectiles dodged

1,904

Escapes after stunning killer using pallet

378

Escapes from killer gasp

36

Hooks sabotaged

85

Chases escaped after being injured in this chase

936

Chases lost by hiding in locker

12

Revealed killer aura

19

Unhooked yourself

12

Amount of screams

631

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

577

Escapes crawling (In dying state) through exit gates

67

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

3

Escapes with new item

124

Escapes with somebody else item

34

Escapes being injured with for over half a match

110

Escapes while being downed at most once

332

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

478

Escapes healthy or injured through hatch

29

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

14

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,440

Obsessions sacrificed

349

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

354

All survivors sacrificed or killed (Memento Mori) before the last generator

174

Hooks

Hooks

Different survivors hooked in basement

170

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

233

Survivors hooked before single generator was repaired

589

Survivors hooked in endgame

723

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,037

Generators damaged with Undetectable effect

177

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

145

Oblivious effect applied

322

Survivors with Exposed effect downed

795

Survivors downed while carrying another survivor

40

Make unique survivors scream

325

Survivors hit with haste effect

212

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

25

Survivors downed next to a raised pallet

2,356

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

133

Survivors hit after they drop a pallet during chase

867

Survivors hit while carrying another survivor

169

Survivors detected using killer instinct

1,180

Killer vaults in chase

294

Survivors grabbed while performing a vault

1

Meters fallen

38

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

230

Blink attacks (The Nurse)

4,453

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

478

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

171

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

114

Survivors put to sleep (The Nightmare)

235

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

33

Max Lacerations dealt (The Trickster)

107

Survivors with Broken effect downed

128

Condemned survivors (The Onryō)

108

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

471

Intoxicated survivors downed (The Clown)

58

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

199

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

47

Survivors downed with Demon Fury (The Oni)

97

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

129

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!