Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

113,454,823

Max blood points amount spent on one character

16,570,000

Highest prestige level

25

Mystery boxes opened

204

Time played

742h 23m

Time played in last two weeks

0m

Blood points per hour

152,825

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

149

Survivor full load-out matches

766

Ultra rare addon warded without a protection ward

205

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

245

Killer full load-out matches

397

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 274 포로'㉦' 8 220 391 319 40 190
108 275 Dylan 𐂃 8 219 559 1 002 119 391
108 276 marine♡ 8 218 527 0 35 266
108 277 Awayarthur13 8 218 403 22 22 94
108 278 Kero 8 217 680 52 29 195
108 279 Lucky 8 215 500 94 66 288
108 280 uwuha 8 213 293 2 20 124

Currently at

108 277 place

Awayarthur13 needs another

124 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

865

Obsessions healed

212

Survivors healed while you are injured

196

Survivors healed while rest are injured

335

Survivors unhooked

1,372

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

178

Survivors healed that come to you first

99

Protection hits for unhooked survivors

61

Protection hits for carried survivors

23

Survivors saved using pallet

6

Survivors affected with boon totems

5,439

Survivors affected with speed boost

46

Recovered from dying state

127

Take a hit with the Endurance status effect

166

Survivors healed in the Basement

4

Heals completed after all generators have been completed

115

Safe unhooks while broken

15

Protection hits during End Game

89

Objective actions

Objective actions

Items depleted

295

Repaired generators

1,431

Repaired damaged generators

741

Successful skill checks

21,703

Exit gates opened

216

Hex totems cleansed

58

Hex totems blessed

1

Chests opened

57

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

98

Great skill checks while injured

1,178

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,505

Finished repairs of generators while injured

119

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

2,644

Hits dodged by vaults

274

Basic attacks and projectiles dodged

3,338

Escapes after stunning killer using pallet

977

Escapes from killer gasp

24

Hooks sabotaged

14

Chases escaped after being injured in this chase

1,064

Chases lost by hiding in locker

0

Revealed killer aura

1,260

Unhooked yourself

18

Amount of screams

7,052

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

415

Perform a fast vault within 3 seconds of getting hit

504

Pallet stun the Killer while holding a rare, common, or uncommon item

879

Trials where you've revealed or seen the Killer's aura 11+ times

2,126

Escapes

Escapes

Total escapes

365

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

46

Escapes with somebody else item

2

Escapes being injured with for over half a match

43

Escapes while being downed at most once

222

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

312

Escapes healthy or injured through hatch

6

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,266

Obsessions sacrificed

281

Kills (Memento mories)

222

Kills (Memento mories) or sacrifices after last generator

328

All survivors sacrificed or killed (Memento Mori) before the last generator

118

Hooks

Hooks

Different survivors hooked in basement

104

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

160

Survivors hooked before single generator was repaired

696

Survivors hooked in endgame

140

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

484

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

6

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

134

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

107

Oblivious effect applied

363

Survivors with Exposed effect downed

65

Survivors downed while carrying another survivor

38

Make unique survivors scream

2,100

Survivors hit with haste effect

213

Injure or down survivors who are Hindered

40

Survivors that holding Special Item hit

162

Survivors downed next to a raised pallet

2,481

Survivors downed in Exit Gate

73

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

82

Hatches closed

78

Survivors hit after they drop a pallet during chase

1,182

Survivors hit while carrying another survivor

134

Survivors detected using killer instinct

1,224

Killer vaults in chase

539

Survivors grabbed while performing a vault

28

Meters fallen

2,714

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

67

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

600

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

5

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

70

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

266

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,641

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

48

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

464

Down survivor using UVX (The Unknown)

19

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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