Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,867,305

Max blood points amount spent on one character

6,270,000

Highest prestige level

13

Mystery boxes opened

528

Time played

447h 0m

Time played in last two weeks

0m

Blood points per hour

169,726

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

428

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

211

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 196 佛耶戈 75 867 305 620 276 1 315
99 197 口乇爪尺乇 22 444 355 346 18 49
99 198 Shrike 22 442 387 0 219 883
99 199 Spook 22 441 541 331 100 507
99 200 Ford Femboy 22 440 611 719 14 60
99 201 Spooky. 22 436 404 322 186 724
99 202 Imo 22 435 324 83 173 543

Currently at

99 199 place

Spook needs another

846 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

346

Obsessions healed

80

Survivors healed while you are injured

96

Survivors healed while rest are injured

139

Survivors unhooked

1,006

Survivors saved (from dying state/hook) in endgame

256

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

60

Protection hits for unhooked survivors

301

Protection hits for carried survivors

26

Survivors saved using pallet

446

Survivors affected with boon totems

2,769

Survivors affected with speed boost

0

Recovered from dying state

52

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

321

Repaired generators

1,315

Repaired damaged generators

1,030

Successful skill checks

14,705

Exit gates opened

94

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

51

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

30

Great skill checks while injured

25

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

765

Hits dodged by vaults

32

Basic attacks and projectiles dodged

1,108

Escapes after stunning killer using pallet

239

Escapes from killer gasp

25

Hooks sabotaged

12

Chases escaped after being injured in this chase

617

Chases lost by hiding in locker

1

Revealed killer aura

67

Unhooked yourself

21

Amount of screams

1,627

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

276

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

20

Escapes with somebody else item

6

Escapes being injured with for over half a match

134

Escapes while being downed at most once

167

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

255

Escapes healthy or injured through hatch

5

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

620

Obsessions sacrificed

150

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

203

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

138

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

270

Survivors hooked in endgame

158

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

596

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

7

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

171

Oblivious effect applied

513

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

11

Make unique survivors scream

1,168

Survivors hit with haste effect

397

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

861

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

34

Survivors hit after they drop a pallet during chase

442

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

1,509

Killer vaults in chase

596

Survivors grabbed while performing a vault

0

Meters fallen

10

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

249

Blink attacks (The Nurse)

470

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

37

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

202

Trials where all survivors suffered from madness 3 (The Doctor)

62

Hatchets thrown (The Huntress)

249

Survivors put to sleep (The Nightmare)

52

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

131

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

22

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

148

Survivors downed while having max Sickness (The Plague)

42

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

18

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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