Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,980,803

Max blood points amount spent on one character

4,540,000

Highest prestige level

17

Mystery boxes opened

176

Time played

289h 37m

Time played in last two weeks

0m

Blood points per hour

117,330

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

107

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

133

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 440 クロラ 23 572 996 267 150 395
96 441 Hoxton 23 571 741 240 99 433
96 442 Pixels_ 23 571 158 720 18 100
96 443 ChuChu 23 570 015 511 145 618
96 444 c0mplex 23 569 518 371 65 438
96 445 Jeff / Yrose 23 569 370 269 153 731
96 446 NightDivorer 23 563 715 243 80 278

Currently at

96 443 place

ChuChu needs another

1 143 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

454

Obsessions healed

115

Survivors healed while you are injured

94

Survivors healed while rest are injured

154

Survivors unhooked

506

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

44

Protection hits for unhooked survivors

56

Protection hits for carried survivors

40

Survivors saved using pallet

2

Survivors affected with boon totems

2,528

Survivors affected with speed boost

1

Recovered from dying state

41

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

1

Heals completed after all generators have been completed

19

Safe unhooks while broken

0

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

153

Repaired generators

942

Repaired damaged generators

361

Successful skill checks

10,281

Exit gates opened

76

Hex totems cleansed

58

Hex totems blessed

0

Chests opened

90

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

38

Great skill checks while injured

148

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,360

Finished repairs of generators while injured

40

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

937

Hits dodged by vaults

78

Basic attacks and projectiles dodged

2,059

Escapes after stunning killer using pallet

331

Escapes from killer gasp

26

Hooks sabotaged

3

Chases escaped after being injured in this chase

475

Chases lost by hiding in locker

1

Revealed killer aura

782

Unhooked yourself

5

Amount of screams

2,128

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,680

Blind killer using flashlight

107

Perform a fast vault within 3 seconds of getting hit

113

Pallet stun the Killer while holding a rare, common, or uncommon item

180

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

210

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

2

Escapes being injured with for over half a match

21

Escapes while being downed at most once

127

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

169

Escapes healthy or injured through hatch

15

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

521

Obsessions sacrificed

133

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

141

All survivors sacrificed or killed (Memento Mori) before the last generator

73

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

244

Survivors hooked in endgame

87

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

218

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

10

Make unique survivors scream

140

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

715

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

37

Survivors hit after they drop a pallet during chase

325

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

8

Killer vaults in chase

46

Survivors grabbed while performing a vault

4

Meters fallen

47

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

320

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

93

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

216

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

297

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

234

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

321

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

159

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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