Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,963,046

Max blood points amount spent on one character

7,506,574

Highest prestige level

26

Mystery boxes opened

169

Time played

540h 17m

Time played in last two weeks

0m

Blood points per hour

92,476

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

159

Survivor full load-out matches

472

Ultra rare addon warded without a protection ward

71

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

21

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 930 XiRobi 23 768 431 735 53 218
94 931 Trekkie41 23 761 223 0 185 760
94 932 Borgo 23 759 920 336 118 524
94 933 Quack3y 23 758 755 71 265 836
94 934 SoyElMisa 23 757 224 118 134 894
94 935 HellRaider 23 751 865 382 22 79
94 936 remcel 23 749 177 233 121 497

Currently at

94 933 place

Quack3y needs another

1 165 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,603

Obsessions healed

295

Survivors healed while you are injured

363

Survivors healed while rest are injured

541

Survivors unhooked

1,567

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

203

Survivors healed that come to you first

81

Protection hits for unhooked survivors

179

Protection hits for carried survivors

102

Survivors saved using pallet

29

Survivors affected with boon totems

4,706

Survivors affected with speed boost

0

Recovered from dying state

78

Take a hit with the Endurance status effect

133

Survivors healed in the Basement

2

Heals completed after all generators have been completed

32

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

290

Repaired generators

1,416

Repaired damaged generators

759

Successful skill checks

16,523

Exit gates opened

167

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

286

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

73

Great skill checks while injured

141

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

137

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,797

Hits dodged by vaults

490

Basic attacks and projectiles dodged

5,757

Escapes after stunning killer using pallet

769

Escapes from killer gasp

38

Hooks sabotaged

9

Chases escaped after being injured in this chase

992

Chases lost by hiding in locker

19

Revealed killer aura

199

Unhooked yourself

10

Amount of screams

2,981

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

50

Perform a fast vault within 3 seconds of getting hit

107

Pallet stun the Killer while holding a rare, common, or uncommon item

60

Trials where you've revealed or seen the Killer's aura 11+ times

642

Escapes

Escapes

Total escapes

426

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

3

Escapes with new item

77

Escapes with somebody else item

17

Escapes being injured with for over half a match

75

Escapes while being downed at most once

243

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

360

Escapes healthy or injured through hatch

25

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

96

Obsessions sacrificed

23

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

29

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

36

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

4

Make unique survivors scream

39

Survivors hit with haste effect

14

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

81

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

5

Survivors hit after they drop a pallet during chase

22

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

6

Killer vaults in chase

4

Survivors grabbed while performing a vault

0

Meters fallen

17

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

433

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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