Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

94,170,394

Max blood points amount spent on one character

4,383,230

Highest prestige level

7

Mystery boxes opened

204

Time played

524h 5m

Time played in last two weeks

0m

Blood points per hour

179,686

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

716

Ultra rare addon warded without a protection ward

107

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

169

Killer full load-out matches

538

Ultra rare offering burned

147

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 901 ZepherFish 22 649 496 0 244 1 168
95 902 Ducked$ 22 647 377 3 122 646
95 903 Jill Rizzentine 22 646 088 137 90 470
95 904 devour神龙 22 638 651 172 61 264
95 905 Mr Pipty 22 636 606 131 92 430
95 906 sober 22 636 495 139 117 512
95 907 Gemigemo 22 635 410 127 193 689

Currently at

95 904 place

devour神龙 needs another

7 437 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

699

Obsessions healed

151

Survivors healed while you are injured

265

Survivors healed while rest are injured

348

Survivors unhooked

730

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

137

Survivors healed that come to you first

76

Protection hits for unhooked survivors

93

Protection hits for carried survivors

31

Survivors saved using pallet

14

Survivors affected with boon totems

6,295

Survivors affected with speed boost

25

Recovered from dying state

294

Take a hit with the Endurance status effect

230

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

564

Repaired generators

1,654

Repaired damaged generators

489

Successful skill checks

25,102

Exit gates opened

176

Hex totems cleansed

52

Hex totems blessed

1

Chests opened

66

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

109

Great skill checks while injured

1,503

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

39

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,211

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,707

Escapes after stunning killer using pallet

202

Escapes from killer gasp

47

Hooks sabotaged

65

Chases escaped after being injured in this chase

682

Chases lost by hiding in locker

8

Revealed killer aura

136

Unhooked yourself

37

Amount of screams

6,212

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

34

Perform a fast vault within 3 seconds of getting hit

272

Pallet stun the Killer while holding a rare, common, or uncommon item

110

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

281

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

2

Escapes with new item

44

Escapes with somebody else item

2

Escapes being injured with for over half a match

49

Escapes while being downed at most once

141

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

258

Escapes healthy or injured through hatch

7

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

887

Obsessions sacrificed

219

Kills (Memento mories)

316

Kills (Memento mories) or sacrifices after last generator

310

All survivors sacrificed or killed (Memento Mori) before the last generator

111

Hooks

Hooks

Different survivors hooked in basement

75

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

484

Survivors hooked in endgame

160

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

774

Generators damaged with Undetectable effect

73

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

4

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

113

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

206

Oblivious effect applied

466

Survivors with Exposed effect downed

255

Survivors downed while carrying another survivor

20

Make unique survivors scream

1,950

Survivors hit with haste effect

377

Injure or down survivors who are Hindered

130

Survivors that holding Special Item hit

245

Survivors downed next to a raised pallet

1,621

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

292

Hatches closed

78

Survivors hit after they drop a pallet during chase

824

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

671

Killer vaults in chase

1,414

Survivors grabbed while performing a vault

10

Meters fallen

113

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

210

Blink attacks (The Nurse)

515

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

204

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

31

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

295

Trials where all survivors suffered from madness 3 (The Doctor)

121

Hatchets thrown (The Huntress)

687

Survivors put to sleep (The Nightmare)

108

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

152

Max Lacerations dealt (The Trickster)

131

Survivors with Broken effect downed

47

Condemned survivors (The Onryō)

48

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

64

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

144

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

63

Intoxicated survivors downed (The Clown)

36

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

115

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

59

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

40

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

35

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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