Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

972,150,691

Max blood points amount spent on one character

75,853,733

Highest prestige level

100

Mystery boxes opened

6,186

Time played

4672h 31m

Time played in last two weeks

30h 15m

Blood points per hour

3,468

Estimated playtime per role

Survivor 42%
Killer 58%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

642

Survivor rank

Iridescent IV, 2 pipes

Survivor full load-out matches

4,391

Ultra rare addon warded without a protection ward

1,363

Items depleted

1,829

Survivor Adepts

Adepts got 24
Adepts left 27
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

3,267

Killer rank

Bronze IV, 1 pipes

Killer full load-out matches

2,662

Ultra rare offering burned

67

Killer Adepts

Adepts got 3
Adepts left 39
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,604

Obsessions healed

1,047

Survivors healed while you are injured

857

Survivors healed while rest are injured

1,490

Survivors unhooked

13,006

Survivors saved (from dying state/hook) in endgame

686

Knocked (In dying state) survivors healed

1,272

Survivors healed that come to you first

499

Protection hits for unhooked survivors

1,163

Protection hits for carried survivors

130

Survivors saved using pallet

29

Survivors affected with boon totems

20,067

Survivors affected with speed boost

33

Recovered from dying state

1,297

Take a hit with the Endurance status effect

216

Survivors healed in the Basement

38

Heals completed after all generators have been completed

214

Safe unhooks while broken

40

Protection hits during End Game

113

Objective actions

Objective actions

Repaired generators

14,511

Repaired damaged generators

14,086

Successful skill checks

165,223

Exit gates opened

1,500

Hex totems cleansed

808

Hex totems blessed

20

Chests opened

1,028

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

186

Matches with 300+ seconds of repairing generators

2,118

Matches in that picked up and used special item

679

Great skill checks while injured

6,725

Swap held Survivor items for new ones from chests (counts once per chest)

173

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,893

Finished repairs of generators while injured

464

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

10,004

Hits dodged by vaults

729

Basic attacks and projectiles dodged

12,560

Escapes after stunning killer using pallet

2,318

Escapes from killer gasp

184

Hooks sabotaged

585

Chases escaped after being injured in this chase

7,467

Chases lost by hiding in locker

57

Revealed killer aura

2,700

Unhooked yourself

83

Amount of screams

22,603

Reveal the Killer's aura for a total of 60 seconds in a single trial

17,580

Blind killer using flashlight

107

Perform a fast vault within 3 seconds of getting hit

782

Pallet stun the Killer while holding a rare, common, or uncommon item

919

Trials where you've revealed or seen the Killer's aura 11+ times

2,529

Escapes

Escapes

Total escapes

3,560

Escapes crawling (In dying state) through exit gates

201

Escapes through hatch

275

Escapes through hatch crawling (In dying state)

21

Escapes with new item

410

Escapes with somebody else item

83

Escapes being injured with for over half a match

239

Escapes while being downed at most once

2,202

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

15

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

13

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

3,084

Escapes healthy or injured through hatch

254

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

34

Campbell's Chapel (Upstairs Main Building)

34

Family Residence (Main Building)

31

Sanctum of Wrath (Upstairs on Shrine)

32

Mother's Dwelling (Upstairs Cottage)

39

Temple of Purgation (Main Building Basement)

19

The Pale Rose (Steamboat)

20

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

69

Dead Dawg Saloon (Upstairs Saloon)

48

Treatment Theatre (Operation Theatre)

49

Midwich Elementary School

46

Raccoon City Police Station (1st Floor Main Hall)

58

Eyrie of Crows (Inside Eyrie)

63

Garden of Joy (Upstairs Main Building)

41

Shattered Square (Upstairs Main Building)

31

Shelter Woods (by Command Centre)

12

Toba Landing repair (Upstairs Main Building)

17

Nostromo Wreckage (Mess Hall)

28

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

9

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

57

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

16,122

Obsessions sacrificed

3,436

Kills (Memento mories)

406

Kills (Memento mories) or sacrifices after last generator

2,316

All survivors sacrificed or killed (Memento Mori) before the last generator

2,163

Hooks

Hooks

Different survivors hooked in basement

823

Basement trees (3 or 4 survivors hooked in basement in this same time)

42

Survivors hooked while all remaining were injured

1,688

Survivors hooked before single generator was repaired

8,437

Survivors hooked in endgame

1,268

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

10,771

Generators damaged with Undetectable effect

1,991

Survivors grabbed while repairing a generator

455

Survivors grabbed while cleansing a totem

23

Generators protection

Protected 79%
Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

685

Survivors injured while in the basement

90

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

180

Oblivious effect applied

264

Survivors with Exposed effect downed

163

Survivors downed while carrying another survivor

74

Make unique survivors scream

17,914

Survivors hit with haste effect

4,740

Injure or down survivors who are Hindered

70

Survivors that holding Special Item hit

1,160

Survivors downed next to a raised pallet

23,695

Survivors downed in Exit Gate

72

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

934

Hatches closed

1,568

Survivors hit after they drop a pallet during chase

3,480

Survivors hit while carrying another survivor

386

Survivors detected using killer instinct

1,445

Killer vaults in chase

202

Survivors grabbed while performing a vault

120

Meters fallen

6,516

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

81,476

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

536

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

168

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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