Total blood points earned

55,397,687

Max blood points amount spent on one character

3,005,000

Time played

263h 6m

Time played in last two weeks

1h 29m

Blood points per hour

210,558

Estimated playtime per role

30% Survivor

Killer 70%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

160

Ultra rare addon warded without a protection ward

25

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

147

Killer full load-out matches

246

Ultra rare offering burned

83

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 030 FartSmeller69 14 389 853 193 61 260
106 031 band 14 389 495 270 55 257
106 032 sistalik 14 385 030 193 79 363
106 033 MIJISOR06 14 383 901 273 20 85
106 034 -rep in profile pls 14 380 046 200 99 367
106 035 npy 14 379 986 250 95 403
106 036 Kiohi 14 378 861 310 11 66

Currently at

106 033 place

MIJISOR06 needs another

1 129 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

281

Obsessions healed

47

Survivors healed while you are injured

44

Survivors healed while rest are injured

80

Survivors unhooked

337

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

34

Protection hits for unhooked survivors

25

Protection hits for carried survivors

16

Survivors saved using pallet

1

Survivors affected with boon totems

1,261

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

3

Heals completed after all generators have been completed

41

Safe unhooks while broken

1

Protection hits during End Game

9

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

22

Items depleted

68

Repaired generators

318

Repaired damaged generators

152

Successful skill checks

5,070

Exit gates opened

37

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

22

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

25

Great skill checks while injured

122

Swap held Survivor items for new ones from chests (counts once per chest)

10

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

218

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

393

Hits dodged by vaults

29

Basic attacks and projectiles dodged

408

Escapes after stunning killer using pallet

74

Escapes from killer gasp

7

Hooks sabotaged

0

Chases escaped after being injured in this chase

204

Chases lost by hiding in locker

4

Revealed killer aura

383

Unhooked yourself

6

Amount of screams

1,971

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

63

Perform a fast vault within 3 seconds of getting hit

51

Pallet stun the Killer while holding a rare, common, or uncommon item

82

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

81

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

63

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

66

Escapes healthy or injured through hatch

7

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

599

Obsessions sacrificed

160

Kills (Memento mories)

87

Kills (Memento mories) or sacrifices after last generator

151

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

94

Survivors hooked before single generator was repaired

337

Survivors hooked in endgame

90

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

391

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

2

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

104

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

39

Oblivious effect applied

87

Survivors with Exposed effect downed

124

Survivors downed while carrying another survivor

25

Make unique survivors scream

957

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

104

Survivors downed next to a raised pallet

986

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

27

Survivors hit after they drop a pallet during chase

550

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

774

Killer vaults in chase

476

Survivors grabbed while performing a vault

12

Meters fallen

2,053

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

106

Blink attacks (The Nurse)

296

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

52

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

121

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

463

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

458

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

40

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

57

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

109

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

66

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

110

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

38

Survivors downed with Demon Fury (The Oni)

82

Survivors downed while speared (The Deathslinger)

58

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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