Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,600,155

Max blood points amount spent on one character

2,780,000

Highest prestige level

3

Mystery boxes opened

142

Time played

173h 27m

Time played in last two weeks

36h 38m

Blood points per hour

211,013

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

103

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

132

Killer full load-out matches

54

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 291 honda95 13 579 807 44 58 272
104 292 Natsunori 13 576 759 77 149 558
104 293 dbdlmao005 13 575 583 308 28 127
104 294 Deaths_Crow 13 570 929 72 49 203
104 295 Jggr_IQ 13 570 474 514 5 23
104 296 Ziya 13 568 392 377 148 601
104 297 Konan 13 566 828 64 74 398

Currently at

104 294 place

Deaths_Crow needs another

4 654 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

207

Obsessions healed

43

Survivors healed while you are injured

65

Survivors healed while rest are injured

69

Survivors unhooked

212

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

18

Protection hits for unhooked survivors

23

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

403

Survivors affected with speed boost

35

Recovered from dying state

13

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

7

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

112

Repaired generators

255

Repaired damaged generators

85

Successful skill checks

2,805

Exit gates opened

24

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

47

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

4

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

144

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

97

Hits dodged by vaults

9

Basic attacks and projectiles dodged

374

Escapes after stunning killer using pallet

44

Escapes from killer gasp

6

Hooks sabotaged

12

Chases escaped after being injured in this chase

112

Chases lost by hiding in locker

2

Revealed killer aura

191

Unhooked yourself

4

Amount of screams

384

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

64

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

12

Escapes while being downed at most once

39

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

55

Escapes healthy or injured through hatch

5

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

494

Obsessions sacrificed

133

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

328

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

377

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

4

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

161

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

280

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

34

Make unique survivors scream

808

Survivors hit with haste effect

153

Injure or down survivors who are Hindered

195

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

845

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

104

Preventing escape

Preventing escape

Survivors grabbed from locker

53

Hatches closed

41

Survivors hit after they drop a pallet during chase

448

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

1,073

Killer vaults in chase

229

Survivors grabbed while performing a vault

8

Meters fallen

923

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

357

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

228

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

72

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

99

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

7

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

148

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

12

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

70

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

18

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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