Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

154,671,430

Max blood points amount spent on one character

10,990,000

Highest prestige level

100

Mystery boxes opened

318

Time played

844h 51m

Time played in last two weeks

52h 29m

Blood points per hour

183,076

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

232

Survivor full load-out matches

712

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

16

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 919 Kabanos13 49 314 819 309 640 2 270
78 920 Fallen_Kane 49 309 291 383 268 1 365
78 921 AbsurdBombingGuyRIP 49 305 923 550 190 1 070
78 922 Mevrouw den Engelse 49 297 996 26 253 1 398
78 923 me 49 292 955 444 129 665
78 924 SwedishGiraffe1 49 288 596 1 025 431 1 898
78 925 D3xT3RiS 49 288 435 406 193 817

Currently at

78 922 place

Mevrouw den Engelse needs another

7 927 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,511

Obsessions healed

637

Survivors healed while you are injured

550

Survivors healed while rest are injured

897

Survivors unhooked

2,370

Survivors saved (from dying state/hook) in endgame

83

Knocked (In dying state) survivors healed

353

Survivors healed that come to you first

290

Protection hits for unhooked survivors

218

Protection hits for carried survivors

95

Survivors saved using pallet

25

Survivors affected with boon totems

6,200

Survivors affected with speed boost

26

Recovered from dying state

308

Take a hit with the Endurance status effect

412

Survivors healed in the Basement

20

Heals completed after all generators have been completed

138

Safe unhooks while broken

20

Protection hits during End Game

113

Objective actions

Objective actions

Items depleted

327

Repaired generators

3,864

Repaired damaged generators

1,123

Successful skill checks

49,272

Exit gates opened

387

Hex totems cleansed

105

Hex totems blessed

0

Chests opened

37

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

6,903

Matches in that picked up and used special item

196

Great skill checks while injured

1,623

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,313

Finished repairs of generators while injured

269

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,968

Hits dodged by vaults

277

Basic attacks and projectiles dodged

6,113

Escapes after stunning killer using pallet

887

Escapes from killer gasp

114

Hooks sabotaged

3

Chases escaped after being injured in this chase

1,700

Chases lost by hiding in locker

6

Revealed killer aura

1,777

Unhooked yourself

31

Amount of screams

12,890

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,640

Blind killer using flashlight

562

Perform a fast vault within 3 seconds of getting hit

649

Pallet stun the Killer while holding a rare, common, or uncommon item

886

Trials where you've revealed or seen the Killer's aura 11+ times

27

Escapes

Escapes

Total escapes

749

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

7

Escapes with new item

49

Escapes with somebody else item

6

Escapes being injured with for over half a match

68

Escapes while being downed at most once

430

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

657

Escapes healthy or injured through hatch

28

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

9

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

107

Obsessions sacrificed

22

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

71

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

98

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

88

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

54

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

2

Make unique survivors scream

191

Survivors hit with haste effect

25

Injure or down survivors who are Hindered

25

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

175

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

5

Survivors hit after they drop a pallet during chase

116

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

92

Killer vaults in chase

49

Survivors grabbed while performing a vault

2

Meters fallen

259

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

28

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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