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Vitones

76561199209663522

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,699,958

Max blood points amount spent on one character

7,050,000

Highest prestige level

11

Mystery boxes opened

424

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

84

Survivor full load-out matches

232

Ultra rare addon warded without a protection ward

94

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

204

Killer full load-out matches

254

Ultra rare offering burned

72

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 511 Dilorgame 25 527 272 367 286 1 252
92 512 cia 25 526 010 27 159 632
92 513 Vibey 25 521 479 63 221 911
92 514 Vitones 25 519 765 310 79 328
92 515 叫我亚克力 25 511 789 154 163 536
92 516 cobaka отпиздила 25 510 166 246 128 819
92 517 Leo 25 509 430 73 174 679

Currently at

92 514 place

Vitones needs another

1 714 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

650

Obsessions healed

148

Survivors healed while you are injured

173

Survivors healed while rest are injured

242

Survivors unhooked

798

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

114

Survivors healed that come to you first

64

Protection hits for unhooked survivors

49

Protection hits for carried survivors

48

Survivors saved using pallet

8

Survivors affected with boon totems

2,242

Survivors affected with speed boost

27

Recovered from dying state

82

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

29

Heals completed after all generators have been completed

44

Safe unhooks while broken

11

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

297

Repaired generators

912

Repaired damaged generators

381

Successful skill checks

14,203

Exit gates opened

80

Hex totems cleansed

55

Hex totems blessed

0

Chests opened

274

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

120

Great skill checks while injured

622

Swap held Survivor items for new ones from chests (counts once per chest)

118

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,828

Finished repairs of generators while injured

84

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,272

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,269

Escapes after stunning killer using pallet

196

Escapes from killer gasp

17

Hooks sabotaged

25

Chases escaped after being injured in this chase

544

Chases lost by hiding in locker

19

Revealed killer aura

876

Unhooked yourself

16

Amount of screams

3,788

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

111

Perform a fast vault within 3 seconds of getting hit

230

Pallet stun the Killer while holding a rare, common, or uncommon item

130

Trials where you've revealed or seen the Killer's aura 11+ times

113

Escapes

Escapes

Total escapes

201

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

4

Escapes with new item

61

Escapes with somebody else item

5

Escapes being injured with for over half a match

28

Escapes while being downed at most once

115

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

163

Escapes healthy or injured through hatch

20

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

912

Obsessions sacrificed

201

Kills (Memento mories)

232

Kills (Memento mories) or sacrifices after last generator

221

All survivors sacrificed or killed (Memento Mori) before the last generator

103

Hooks

Hooks

Different survivors hooked in basement

139

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

147

Survivors hooked before single generator was repaired

552

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

754

Generators damaged with Undetectable effect

152

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

2

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

493

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

271

Oblivious effect applied

790

Survivors with Exposed effect downed

160

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,561

Survivors hit with haste effect

137

Injure or down survivors who are Hindered

78

Survivors that holding Special Item hit

200

Survivors downed next to a raised pallet

1,728

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

162

Hatches closed

45

Survivors hit after they drop a pallet during chase

853

Survivors hit while carrying another survivor

130

Survivors detected using killer instinct

1,817

Killer vaults in chase

807

Survivors grabbed while performing a vault

30

Meters fallen

3,918

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

84

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

217

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

311

Survivors put to sleep (The Nightmare)

69

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

155

Max Lacerations dealt (The Trickster)

19

Survivors with Broken effect downed

144

Condemned survivors (The Onryō)

52

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

47

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

127

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

40

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

68

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

265

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

107

Survivors downed while having max Sickness (The Plague)

18

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

23

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

14

Down survivor using UVX (The Unknown)

24

Whip downs (The Krause)

29

Killer abilities chart

Killer abilities chart

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