Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

151,943,435

Max blood points amount spent on one character

7,556,999

Highest prestige level

51

Mystery boxes opened

452

Time played

681h 50m

Time played in last two weeks

12h 24m

Blood points per hour

222,845

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

84

Survivor full load-out matches

1,092

Ultra rare addon warded without a protection ward

9

Survivor rank
Gold III

Gold III

3 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

157

Killer full load-out matches

256

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 819 Dosia 87 143 367 650 604 3 098
63 820 T3kn0 87 142 697 2 694 31 130
63 821 Shaggs 87 141 704 1 375 301 1 169
63 822 Darkidog 87 137 791 551 261 1 738
63 823 Arhodehouse 87 134 232 22 614 2 714
63 824 Alain Proviste 87 129 671 360 689 2 094
63 825 Nick4 87 127 575 703 441 1 316

Currently at

63 822 place

Darkidog needs another

3 913 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,091

Obsessions healed

513

Survivors healed while you are injured

543

Survivors healed while rest are injured

782

Survivors unhooked

1,675

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

159

Survivors healed that come to you first

233

Protection hits for unhooked survivors

164

Protection hits for carried survivors

35

Survivors saved using pallet

8

Survivors affected with boon totems

13,094

Survivors affected with speed boost

2

Recovered from dying state

297

Take a hit with the Endurance status effect

159

Survivors healed in the Basement

58

Heals completed after all generators have been completed

34

Safe unhooks while broken

15

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

1,462

Repaired generators

2,887

Repaired damaged generators

973

Successful skill checks

45,420

Exit gates opened

238

Hex totems cleansed

118

Hex totems blessed

0

Chests opened

506

Chests opened in basement

84

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

908

Matches in that picked up and used special item

250

Great skill checks while injured

1,508

Swap held Survivor items for new ones from chests (counts once per chest)

172

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,348

Finished repairs of generators while injured

64

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

1,845

Hits dodged by vaults

147

Basic attacks and projectiles dodged

3,483

Escapes after stunning killer using pallet

743

Escapes from killer gasp

68

Hooks sabotaged

90

Chases escaped after being injured in this chase

1,480

Chases lost by hiding in locker

17

Revealed killer aura

836

Unhooked yourself

36

Amount of screams

10,712

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

152

Perform a fast vault within 3 seconds of getting hit

402

Pallet stun the Killer while holding a rare, common, or uncommon item

327

Trials where you've revealed or seen the Killer's aura 11+ times

150

Escapes

Escapes

Total escapes

450

Escapes crawling (In dying state) through exit gates

63

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

14

Escapes with new item

100

Escapes with somebody else item

9

Escapes being injured with for over half a match

38

Escapes while being downed at most once

288

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

332

Escapes healthy or injured through hatch

41

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

832

Obsessions sacrificed

209

Kills (Memento mories)

86

Kills (Memento mories) or sacrifices after last generator

196

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

140

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

126

Survivors hooked before single generator was repaired

331

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

567

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

110

Survivors injured while in the basement

63

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

99

Survivors with Exposed effect downed

217

Survivors downed while carrying another survivor

25

Make unique survivors scream

1,163

Survivors hit with haste effect

341

Injure or down survivors who are Hindered

63

Survivors that holding Special Item hit

222

Survivors downed next to a raised pallet

991

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

120

Hatches closed

83

Survivors hit after they drop a pallet during chase

677

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

1,112

Killer vaults in chase

951

Survivors grabbed while performing a vault

11

Meters fallen

732

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

278

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

160

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

34

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

604

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

87

Max Lacerations dealt (The Trickster)

141

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

29

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

67

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

25

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

115

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

28

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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