Total blood points earned

97,750,126

Max blood points amount spent on one character

10,244,000

Time played

882h 11m

Time played in last two weeks

0m

Blood points per hour

110,805

Estimated playtime per role

42% Survivor

Killer 58%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

104

Ultra rare addon warded without a protection ward

41

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

446

Killer full load-out matches

575

Ultra rare offering burned

30

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 435 เฉิน หลง ไฟ 97 676 002 1 664 811 4 215
69 436 Goatjo 97 675 981 1 853 347 1 637
69 437 sicko 97 675 073 632 574 2 894
69 438 Kniff 97 675 000 1 722 291 1 549
69 439 Cinnamon 97 671 260 1 172 615 2 696
69 440 Light 97 667 908 1 131 252 1 341
69 441 KnoxC4 97 665 252 919 247 830

Currently at

69 438 place

Kniff needs another

73 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

946

Obsessions healed

250

Survivors healed while you are injured

243

Survivors healed while rest are injured

362

Survivors unhooked

1,315

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

213

Survivors healed that come to you first

108

Protection hits for unhooked survivors

220

Protection hits for carried survivors

36

Survivors saved using pallet

2

Survivors affected with boon totems

1,593

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

40

Mystery boxes opened

882

Items depleted

192

Repaired generators

1,550

Repaired damaged generators

1,053

Successful skill checks

23,409

Exit gates opened

144

Hex totems cleansed

33

Hex totems blessed

2

Chests opened

202

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

909

Hits dodged by vaults

99

Basic attacks and projectiles dodged

2,282

Escapes after stunning killer using pallet

231

Escapes from killer gasp

51

Hooks sabotaged

7

Chases escaped after being injured in this chase

751

Chases lost by hiding in locker

9

Revealed killer aura

10

Unhooked yourself

4

Amount of screams

3

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

291

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

2

Escapes with new item

31

Escapes with somebody else item

11

Escapes being injured with for over half a match

29

Escapes while being downed at most once

185

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

213

Escapes healthy or injured through hatch

28

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,723

Obsessions sacrificed

451

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

437

All survivors sacrificed or killed (Memento Mori) before the last generator

231

Hooks

Hooks

Different survivors hooked in basement

157

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

92

Survivors hooked before single generator was repaired

1,078

Survivors hooked in endgame

285

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

630

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

2

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

21

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

43

Make unique survivors scream

4

Survivors hit with haste effect

134

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

2,487

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

182

Survivors hit after they drop a pallet during chase

1,477

Survivors hit while carrying another survivor

226

Survivors detected using killer instinct

16

Killer vaults in chase

513

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

51

Blink attacks (The Nurse)

101

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

27

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11,314

Max Lacerations dealt (The Trickster)

87

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

8

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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