Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

143,831,278

Max blood points amount spent on one character

10,752,786

Highest prestige level

12

Mystery boxes opened

755

Time played

1076h 4m

Time played in last two weeks

2h 49m

Blood points per hour

133,664

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

212

Survivor full load-out matches

1,954

Ultra rare addon warded without a protection ward

276

Survivor rank
Silver III

Silver III

2 / 5 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

154

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 121 thank u Volvo 107 924 268 1 732 342 1 661
58 122 传奇秒倒王 107 923 993 379 552 2 481
58 123 Aiyamon 107 922 105 943 224 1 237
58 124 Hex: Daddy Issues 107 921 651 407 992 4 432
58 125 Xerosene 107 921 533 1 186 365 1 530
58 126 EvilBurguhTTV 107 920 790 787 240 843
58 127 Sleepyfroggi 107 913 788 2 782 576 2 353

Currently at

58 124 place

Hex: Daddy Issues needs another

454 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,273

Obsessions healed

790

Survivors healed while you are injured

703

Survivors healed while rest are injured

1,095

Survivors unhooked

4,308

Survivors saved (from dying state/hook) in endgame

156

Knocked (In dying state) survivors healed

622

Survivors healed that come to you first

175

Protection hits for unhooked survivors

629

Protection hits for carried survivors

89

Survivors saved using pallet

6

Survivors affected with boon totems

7,234

Survivors affected with speed boost

15

Recovered from dying state

81

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

17

Heals completed after all generators have been completed

9

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

1,344

Repaired generators

5,531

Repaired damaged generators

1,894

Successful skill checks

59,885

Exit gates opened

547

Hex totems cleansed

364

Hex totems blessed

8

Chests opened

890

Chests opened in basement

171

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1,207

Matches in that picked up and used special item

87

Great skill checks while injured

549

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

748

Finished repairs of generators while injured

28

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,671

Hits dodged by vaults

457

Basic attacks and projectiles dodged

6,579

Escapes after stunning killer using pallet

404

Escapes from killer gasp

116

Hooks sabotaged

174

Chases escaped after being injured in this chase

2,171

Chases lost by hiding in locker

51

Revealed killer aura

637

Unhooked yourself

27

Amount of screams

5,005

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

108

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,183

Escapes crawling (In dying state) through exit gates

84

Escapes through hatch

97

Escapes through hatch crawling (In dying state)

18

Escapes with new item

227

Escapes with somebody else item

9

Escapes being injured with for over half a match

94

Escapes while being downed at most once

726

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,002

Escapes healthy or injured through hatch

79

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

6

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

32

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

26

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

407

Obsessions sacrificed

110

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

158

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

201

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

27

Survivors with Exposed effect downed

93

Survivors downed while carrying another survivor

16

Make unique survivors scream

4

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

457

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

49

Survivors hit after they drop a pallet during chase

165

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

118

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

32

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

346

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,231

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

73

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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