Total blood points earned

448,249,150

Max blood points amount spent on one character

41,695,218

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

95% Survivor

Killer 5%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

897

Survivor full load-out matches

4,259

Ultra rare addon warded without a protection ward

1,139

Survivor rank
Gold IV

Gold IV

2 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

200

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
20 560 xyesoska 448 324 947 3 208 1 089 4 099
20 561 Hex:Ghostiesbulge 448 312 309 2 377 1 953 7 687
20 562 Zarax 448 286 156 3 191 847 4 071
20 563 雪镜 448 249 150 598 3 346 12 871
20 564 Enitak 448 215 602 3 282 1 803 6 933
20 565 IdeaGrean 448 197 645 739 6 051 23 566
20 566 Chud 448 146 540 14 997 1 461 5 795

Currently at

20 563 place

雪镜 needs another

37 006 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,470

Obsessions healed

1,477

Survivors healed while you are injured

1,007

Survivors healed while rest are injured

1,854

Survivors unhooked

11,661

Survivors saved (from dying state/hook) in endgame

726

Knocked (In dying state) survivors healed

1,555

Survivors healed that come to you first

725

Protection hits for unhooked survivors

1,109

Protection hits for carried survivors

254

Survivors saved using pallet

92

Survivors affected with boon totems

55,151

Survivors affected with speed boost

81

Recovered from dying state

730

Take a hit with the Endurance status effect

324

Survivors healed in the Basement

23

Heals completed after all generators have been completed

65

Safe unhooks while broken

13

Protection hits during End Game

34

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,722

Items depleted

3,928

Repaired generators

12,871

Repaired damaged generators

14,456

Successful skill checks

143,544

Exit gates opened

1,723

Hex totems cleansed

1,011

Hex totems blessed

25

Chests opened

2,540

Chests opened in basement

293

Escapes when playing without any perk and repaired generator(s)

87

Matches with 300+ seconds of repairing generators

632

Matches in that picked up and used special item

621

Great skill checks while injured

1,162

Swap held Survivor items for new ones from chests (counts once per chest)

301

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,249

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

15,491

Hits dodged by vaults

995

Basic attacks and projectiles dodged

14,320

Escapes after stunning killer using pallet

2,871

Escapes from killer gasp

202

Hooks sabotaged

672

Chases escaped after being injured in this chase

8,355

Chases lost by hiding in locker

62

Revealed killer aura

2,112

Unhooked yourself

78

Amount of screams

14,574

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

9

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,140

Blind killer using flashlight

86

Perform a fast vault within 3 seconds of getting hit

583

Pallet stun the Killer while holding a rare, common, or uncommon item

526

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

3,346

Escapes crawling (In dying state) through exit gates

216

Escapes through hatch

226

Escapes through hatch crawling (In dying state)

20

Escapes with new item

791

Escapes with somebody else item

182

Escapes being injured with for over half a match

147

Escapes while being downed at most once

1,861

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

24

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,904

Escapes healthy or injured through hatch

206

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

26

Campbell's Chapel (Upstairs Main Building)

31

Family Residence (Main Building)

42

Sanctum of Wrath (Upstairs on Shrine)

31

Mother's Dwelling (Upstairs Cottage)

47

Temple of Purgation (Main Building Basement)

35

The Pale Rose (Steamboat)

23

The Game (Bathroom)

37

Mount Ormond Resort (Chalet/Main Building)

68

Dead Dawg Saloon (Upstairs Saloon)

44

Treatment Theatre (Operation Theatre)

62

Midwich Elementary School

62

Raccoon City Police Station (1st Floor Main Hall)

44

Eyrie of Crows (Inside Eyrie)

53

Garden of Joy (Upstairs Main Building)

27

Shattered Square (Upstairs Main Building)

15

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

8

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

70

Killer statistics

Killer statistics

Kills

Kills

Hooks

598

Obsessions sacrificed

136

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

142

All survivors sacrificed or killed (Memento Mori) before the last generator

73

Hooks

Hooks

Different survivors hooked in basement

64

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

170

Survivors hooked in endgame

191

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

487

Generators damaged with Undetectable effect

228

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

113

Survivors with Exposed effect downed

61

Survivors downed while carrying another survivor

7

Make unique survivors scream

392

Survivors hit with haste effect

268

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

821

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

74

Survivors hit after they drop a pallet during chase

389

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

587

Killer vaults in chase

171

Survivors grabbed while performing a vault

2

Meters fallen

32

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

714

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

37

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

68

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

473

Trials where all survivors suffered from madness 3 (The Doctor)

113

Hatchets thrown (The Huntress)

37

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

6

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

25

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

17

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

62

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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