Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

85,937,154

Max blood points amount spent on one character

8,290,000

Highest prestige level

7

Mystery boxes opened

48

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

129

Survivor full load-out matches

64

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

123

Killer full load-out matches

39

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 350 Nunzo 32 858 941 407 115 518
90 351 cck 32 858 624 73 86 558
90 352 KILLWILL 32 857 937 396 40 202
90 353 Razor_Sharp 32 856 178 249 152 746
90 354 Dramatic Bear 32 855 986 737 177 721
90 355 ShinCNozomi 32 855 641 528 106 473
90 356 Россия 32 854 678 1 013 148 637

Currently at

90 353 place

Razor_Sharp needs another

1 759 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,770

Obsessions healed

428

Survivors healed while you are injured

379

Survivors healed while rest are injured

514

Survivors unhooked

1,527

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

144

Survivors healed that come to you first

148

Protection hits for unhooked survivors

84

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

4,379

Survivors affected with speed boost

27

Recovered from dying state

64

Take a hit with the Endurance status effect

77

Survivors healed in the Basement

42

Heals completed after all generators have been completed

130

Safe unhooks while broken

4

Protection hits during End Game

49

Objective actions

Objective actions

Items depleted

313

Repaired generators

1,845

Repaired damaged generators

767

Successful skill checks

26,052

Exit gates opened

153

Hex totems cleansed

101

Hex totems blessed

20

Chests opened

137

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

1,202

Matches in that picked up and used special item

157

Great skill checks while injured

685

Swap held Survivor items for new ones from chests (counts once per chest)

37

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,891

Finished repairs of generators while injured

223

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,017

Hits dodged by vaults

68

Basic attacks and projectiles dodged

2,077

Escapes after stunning killer using pallet

121

Escapes from killer gasp

37

Hooks sabotaged

56

Chases escaped after being injured in this chase

971

Chases lost by hiding in locker

3

Revealed killer aura

843

Unhooked yourself

10

Amount of screams

5,623

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

170

Pallet stun the Killer while holding a rare, common, or uncommon item

96

Trials where you've revealed or seen the Killer's aura 11+ times

507

Escapes

Escapes

Total escapes

387

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

2

Escapes with new item

45

Escapes with somebody else item

5

Escapes being injured with for over half a match

36

Escapes while being downed at most once

230

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

338

Escapes healthy or injured through hatch

24

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

541

Obsessions sacrificed

129

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

95

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

48

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

367

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

368

Generators damaged with Undetectable effect

89

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

0

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

260

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

184

Oblivious effect applied

329

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

19

Make unique survivors scream

959

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

87

Survivors downed next to a raised pallet

819

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

108

Hatches closed

36

Survivors hit after they drop a pallet during chase

536

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

657

Killer vaults in chase

369

Survivors grabbed while performing a vault

19

Meters fallen

2,052

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

221

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

62

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

262

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

122

Condemned survivors (The Onryō)

471

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

91

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

60

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

36

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

49

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

48

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

48

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

14

Killer abilities chart

Killer abilities chart

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