Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,404,982

Max blood points amount spent on one character

1,676,340

Highest prestige level

10

Mystery boxes opened

99

Time played

311h 30m

Time played in last two weeks

0m

Blood points per hour

68,716

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

198

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

41

Killer full load-out matches

56

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 493 Boon: Vibe-Rater 20 564 891 372 36 240
98 494 NeGaT1V 20 562 391 1 000 218 1 187
98 495 bvf 20 561 184 310 7 58
98 496 Perunamaito 20 561 089 217 138 541
98 497 Otaku 20 559 634 996 0 8
98 498 saaaand 20 559 051 560 96 385
98 499 TheQuackingClam 20 552 299 6 312 507 1 976

Currently at

98 496 place

Perunamaito needs another

95 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

468

Obsessions healed

130

Survivors healed while you are injured

71

Survivors healed while rest are injured

145

Survivors unhooked

562

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

57

Survivors healed that come to you first

45

Protection hits for unhooked survivors

36

Protection hits for carried survivors

16

Survivors saved using pallet

4

Survivors affected with boon totems

1,958

Survivors affected with speed boost

7

Recovered from dying state

17

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

248

Repaired generators

561

Repaired damaged generators

418

Successful skill checks

4,415

Exit gates opened

61

Hex totems cleansed

21

Hex totems blessed

5

Chests opened

176

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

43

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

520

Hits dodged by vaults

52

Basic attacks and projectiles dodged

878

Escapes after stunning killer using pallet

129

Escapes from killer gasp

8

Hooks sabotaged

23

Chases escaped after being injured in this chase

289

Chases lost by hiding in locker

1

Revealed killer aura

168

Unhooked yourself

7

Amount of screams

857

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

142

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

30

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

83

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

116

Escapes healthy or injured through hatch

13

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

217

Obsessions sacrificed

68

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

42

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

119

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

139

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

2

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

83

Oblivious effect applied

139

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

6

Make unique survivors scream

174

Survivors hit with haste effect

70

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

276

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

23

Survivors hit after they drop a pallet during chase

183

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

181

Killer vaults in chase

94

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

47

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

20

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

94

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

39

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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