Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,921,866

Max blood points amount spent on one character

3,566,312

Highest prestige level

73

Mystery boxes opened

179

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

439

Ultra rare addon warded without a protection ward

5

Survivor rank
Gold III

Gold III

5 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

24

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 982 Kotaqu 35 746 302 383 266 1 183
90 983 fluffyCrain/ttv 35 744 829 966 121 506
90 984 Mikka 35 744 151 229 229 926
90 985 james oiled up 35 743 951 45 226 730
90 986 Falship 35 742 873 344 102 744
90 987 AdriWonderland.TTV 35 740 545 703 1 253 6 353
90 988 Real Leon S Kennedy 35 738 738 125 157 664

Currently at

90 985 place

james oiled up needs another

200 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,097

Obsessions healed

272

Survivors healed while you are injured

397

Survivors healed while rest are injured

449

Survivors unhooked

1,385

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

237

Survivors healed that come to you first

90

Protection hits for unhooked survivors

148

Protection hits for carried survivors

73

Survivors saved using pallet

29

Survivors affected with boon totems

2,477

Survivors affected with speed boost

57

Recovered from dying state

162

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

5

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

235

Repaired generators

1,083

Repaired damaged generators

697

Successful skill checks

18,031

Exit gates opened

73

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

317

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

60

Great skill checks while injured

256

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

168

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,169

Hits dodged by vaults

151

Basic attacks and projectiles dodged

2,631

Escapes after stunning killer using pallet

442

Escapes from killer gasp

86

Hooks sabotaged

49

Chases escaped after being injured in this chase

650

Chases lost by hiding in locker

4

Revealed killer aura

1,055

Unhooked yourself

8

Amount of screams

3,398

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,940

Blind killer using flashlight

371

Perform a fast vault within 3 seconds of getting hit

99

Pallet stun the Killer while holding a rare, common, or uncommon item

134

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

315

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

5

Escapes with new item

89

Escapes with somebody else item

24

Escapes being injured with for over half a match

60

Escapes while being downed at most once

190

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

227

Escapes healthy or injured through hatch

31

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

74

Obsessions sacrificed

17

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

29

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

26

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

71

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

2

Make unique survivors scream

128

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

125

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

6

Survivors hit after they drop a pallet during chase

42

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

90

Killer vaults in chase

19

Survivors grabbed while performing a vault

1

Meters fallen

16

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

220

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

32

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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