Overall statistics
Account overall
Total blood points earned
651,927,247
Max blood points amount spent on one character
43,479,848
Highest prestige level
100
Mystery boxes opened
2,747
Time played
2841h 58m
Time played in last two weeks
13h 12m
Blood points per hour
229,393
Estimated playtime per role
98% Survivor
Killer 2%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
12
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
847
Survivor full load-out matches
7,701
Ultra rare addon warded without a protection ward
2,332
Ash IV
21 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
19
Killer full load-out matches
104
Ultra rare offering burned
50
Ash IV
2 / 42
KillerLeaderboards
Currently at
24 042 place
Deadby_Dani TTV needs another
17 805 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
15,000
Obsessions healed
3,595
Survivors healed while you are injured
3,377
Survivors healed while rest are injured
4,904
Survivors unhooked
16,363
Survivors saved (from dying state/hook) in endgame
567
Knocked (In dying state) survivors healed
1,845
Survivors healed that come to you first
1,275
Protection hits for unhooked survivors
1,764
Protection hits for carried survivors
1,015
Survivors saved using pallet
135
Survivors affected with boon totems
32,498
Survivors affected with speed boost
335
Recovered from dying state
1,557
Take a hit with the Endurance status effect
1,904
Survivors healed in the Basement
163
Heals completed after all generators have been completed
424
Safe unhooks while broken
91
Protection hits during End Game
212
Objective actions
Items depleted
4,681
Repaired generators
13,554
Repaired damaged generators
8,373
Successful skill checks
242,520
Exit gates opened
1,253
Hex totems cleansed
723
Hex totems blessed
17
Chests opened
1,385
Chests opened in basement
142
Escapes when playing without any perk and repaired generator(s)
152
Matches with 300+ seconds of repairing generators
1,218
Matches in that picked up and used special item
1,420
Great skill checks while injured
2,458
Swap held Survivor items for new ones from chests (counts once per chest)
333
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
13,438
Finished repairs of generators while injured
396
Chests opened with a key
1
Boldness actions
Vaults in chase
12,798
Hits dodged by vaults
1,013
Basic attacks and projectiles dodged
23,763
Escapes after stunning killer using pallet
4,290
Escapes from killer gasp
732
Hooks sabotaged
590
Chases escaped after being injured in this chase
8,875
Chases lost by hiding in locker
110
Revealed killer aura
7,232
Unhooked yourself
127
Amount of screams
50,869
Reveal the Killer's aura for a total of 60 seconds in a single trial
19,920
Blind killer using flashlight
2,767
Perform a fast vault within 3 seconds of getting hit
1,623
Pallet stun the Killer while holding a rare, common, or uncommon item
1,651
Trials where you've revealed or seen the Killer's aura 11+ times
833
Escapes
Total escapes
3,235
Escapes crawling (In dying state) through exit gates
408
Escapes through hatch
253
Escapes through hatch crawling (In dying state)
67
Escapes with new item
276
Escapes with somebody else item
36
Escapes being injured with for over half a match
314
Escapes while being downed at most once
2,054
Escapes after unhooked yourself
42
Escapes as obsession without getting a hit as last survivor
9
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
5
Escapes through exit gates
2,574
Escapes healthy or injured through hatch
186
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
25
Escapes from maps
Disturbed Ward (Upstairs Main Building)
17
Campbell's Chapel (Upstairs Main Building)
19
Family Residence (Main Building)
25
Sanctum of Wrath (Upstairs on Shrine)
19
Mother's Dwelling (Upstairs Cottage)
13
Temple of Purgation (Main Building Basement)
12
The Pale Rose (Steamboat)
15
The Game (Bathroom)
34
Mount Ormond Resort (Chalet/Main Building)
42
Dead Dawg Saloon (Upstairs Saloon)
33
Treatment Theatre (Operation Theatre)
32
Midwich Elementary School
29
Raccoon City Police Station (1st Floor Main Hall)
59
Eyrie of Crows (Inside Eyrie)
32
Garden of Joy (Upstairs Main Building)
24
Shattered Square (Upstairs Main Building)
23
Shelter Woods (by Command Centre)
10
Toba Landing repair (Upstairs Main Building)
8
Nostromo Wreckage (Mess Hall)
27
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
8
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
79
Killer statistics
Kills
Hooks
217
Obsessions sacrificed
42
Kills (Memento mories)
33
Kills (Memento mories) or sacrifices after last generator
52
All survivors sacrificed or killed (Memento Mori) before the last generator
17
Hooks
Different survivors hooked in basement
20
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
33
Survivors hooked before single generator was repaired
88
Survivors hooked in endgame
41
Territory protection
Generators damaged with at least one survivor hooked
79
Generators damaged with Undetectable effect
79
Survivors grabbed while repairing a generator
39
Survivors grabbed while cleansing a totem
0
Generators protection
57% Protected
Unprotected 43%
Hit survivors with a basic attack while you are Undetectable
148
Survivors injured while in the basement
4
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
11
Survivors with Exposed effect downed
191
Survivors downed while carrying another survivor
10
Make unique survivors scream
284
Survivors hit with haste effect
136
Injure or down survivors who are Hindered
3
Survivors that holding Special Item hit
56
Survivors downed next to a raised pallet
351
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
7
Preventing escape
Survivors grabbed from locker
32
Hatches closed
19
Survivors hit after they drop a pallet during chase
146
Survivors hit while carrying another survivor
23
Survivors detected using killer instinct
239
Killer vaults in chase
51
Survivors grabbed while performing a vault
2
Meters fallen
174
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
136
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
13
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
5
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
5
Marked survivors downed (The Ghostface)
46
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
1
Killer abilities chart
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