Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,627,809

Max blood points amount spent on one character

5,950,000

Highest prestige level

34

Mystery boxes opened

467

Time played

407h 45m

Time played in last two weeks

13h 45m

Blood points per hour

151,141

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

78

Survivor full load-out matches

423

Ultra rare addon warded without a protection ward

149

Survivor rank
Gold II

Gold II

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

139

Killer full load-out matches

175

Ultra rare offering burned

22

Killer rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 514 lyates02 5 752 951 39 83 377
110 515 しゃもじおじさん 5 751 123 128 23 105
110 516 BROhanBK 5 750 173 32 48 213
110 517 d1n0 5 749 249 51 7 30
110 518 oi oi oi baka 5 746 646 1 103 112 172
110 519 JasonVoorheesJukesOnline.TTV 5 745 638 239 6 31
110 520 3gaudy 5 745 566 78 38 192

Currently at

110 517 place

d1n0 needs another

924 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

656

Obsessions healed

150

Survivors healed while you are injured

139

Survivors healed while rest are injured

207

Survivors unhooked

671

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

113

Survivors healed that come to you first

71

Protection hits for unhooked survivors

52

Protection hits for carried survivors

16

Survivors saved using pallet

2

Survivors affected with boon totems

466

Survivors affected with speed boost

0

Recovered from dying state

134

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

2

Heals completed after all generators have been completed

54

Safe unhooks while broken

6

Protection hits during End Game

45

Objective actions

Objective actions

Items depleted

236

Repaired generators

850

Repaired damaged generators

299

Successful skill checks

12,864

Exit gates opened

76

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

32

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

56

Great skill checks while injured

408

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,399

Finished repairs of generators while injured

53

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

864

Hits dodged by vaults

61

Basic attacks and projectiles dodged

1,104

Escapes after stunning killer using pallet

159

Escapes from killer gasp

23

Hooks sabotaged

1

Chases escaped after being injured in this chase

511

Chases lost by hiding in locker

2

Revealed killer aura

173

Unhooked yourself

7

Amount of screams

3,202

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

207

Pallet stun the Killer while holding a rare, common, or uncommon item

105

Trials where you've revealed or seen the Killer's aura 11+ times

235

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

6

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

101

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

141

Escapes healthy or injured through hatch

5

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

567

Obsessions sacrificed

135

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

302

Survivors hooked in endgame

50

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

365

Generators damaged with Undetectable effect

28

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

17

Make unique survivors scream

849

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

46

Survivors downed next to a raised pallet

960

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

33

Survivors hit after they drop a pallet during chase

435

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

93

Killer vaults in chase

226

Survivors grabbed while performing a vault

4

Meters fallen

1,577

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

76

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

195

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,485

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

2,024

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

40

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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