Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

255,337,903

Max blood points amount spent on one character

27,371,909

Highest prestige level

34

Mystery boxes opened

2,378

Time played

1328h 34m

Time played in last two weeks

16h 9m

Blood points per hour

192,191

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

340

Survivor full load-out matches

2,088

Ultra rare addon warded without a protection ward

410

Survivor rank
Silver I

Silver I

3 / 5 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

47

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 822 小猫爱吃鱼 220 652 112 2 779 983 3 601
31 823 daanhyunn_ 220 643 974 4 254 948 4 418
31 824 Broken Coastline 220 643 332 643 1 216 4 155
31 825 Hex: Bad Loops 220 638 806 233 1 202 5 071
31 826 劳薯人 220 615 428 972 711 2 611
31 827 Sou 220 583 801 7 646 443 2 073
31 828 Red 220 517 797 2 358 634 2 323

Currently at

31 825 place

Hex: Bad Loops needs another

4 526 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,403

Obsessions healed

1,366

Survivors healed while you are injured

1,395

Survivors healed while rest are injured

1,804

Survivors unhooked

6,065

Survivors saved (from dying state/hook) in endgame

190

Knocked (In dying state) survivors healed

705

Survivors healed that come to you first

322

Protection hits for unhooked survivors

720

Protection hits for carried survivors

248

Survivors saved using pallet

33

Survivors affected with boon totems

19,168

Survivors affected with speed boost

347

Recovered from dying state

411

Take a hit with the Endurance status effect

183

Survivors healed in the Basement

296

Heals completed after all generators have been completed

60

Safe unhooks while broken

6

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

2,597

Repaired generators

5,608

Repaired damaged generators

1,807

Successful skill checks

85,516

Exit gates opened

622

Hex totems cleansed

280

Hex totems blessed

16

Chests opened

1,906

Chests opened in basement

276

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

377

Great skill checks while injured

2,011

Swap held Survivor items for new ones from chests (counts once per chest)

212

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,866

Finished repairs of generators while injured

37

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,757

Hits dodged by vaults

429

Basic attacks and projectiles dodged

8,291

Escapes after stunning killer using pallet

1,105

Escapes from killer gasp

272

Hooks sabotaged

394

Chases escaped after being injured in this chase

2,936

Chases lost by hiding in locker

15

Revealed killer aura

2,357

Unhooked yourself

50

Amount of screams

13,290

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

346

Perform a fast vault within 3 seconds of getting hit

228

Pallet stun the Killer while holding a rare, common, or uncommon item

222

Trials where you've revealed or seen the Killer's aura 11+ times

207

Escapes

Escapes

Total escapes

1,318

Escapes crawling (In dying state) through exit gates

173

Escapes through hatch

140

Escapes through hatch crawling (In dying state)

32

Escapes with new item

366

Escapes with somebody else item

55

Escapes being injured with for over half a match

125

Escapes while being downed at most once

804

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,005

Escapes healthy or injured through hatch

108

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

28

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

14

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

11

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

244

Obsessions sacrificed

62

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

102

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

196

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

102

Survivors with Exposed effect downed

159

Survivors downed while carrying another survivor

32

Make unique survivors scream

230

Survivors hit with haste effect

88

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

359

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

23

Survivors hit after they drop a pallet during chase

115

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

241

Killer vaults in chase

80

Survivors grabbed while performing a vault

5

Meters fallen

135

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

62

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

131

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

70

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

227

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

7

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

37

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

66

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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