Total blood points earned

66,078,804

Max blood points amount spent on one character

8,430,000

Time played

484h 54m

Time played in last two weeks

80h 11m

Blood points per hour

136,273

Estimated playtime per role

75% Survivor

Killer 25%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

131

Survivor full load-out matches

980

Ultra rare addon warded without a protection ward

30

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

143

Killer full load-out matches

164

Ultra rare offering burned

120

Killer rank
Iridescent I

Iridescent I

Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 130 JamJar 66 084 975 420 342 1 575
81 131 Rebellillyion® 66 080 426 662 365 1 443
81 132 Ranga 66 079 360 1 077 201 983
81 133 K-dash-_- 66 078 804 412 406 1 557
81 134 [LLB] Dalkaray 66 077 632 89 859 3 535
81 135 Kantufla 66 067 758 1 044 139 733
81 136 Shabang 66 065 860 614 501 2 278

Currently at

81 133 place

K-dash-_- needs another

556 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,375

Obsessions healed

320

Survivors healed while you are injured

276

Survivors healed while rest are injured

456

Survivors unhooked

1,634

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

199

Survivors healed that come to you first

142

Protection hits for unhooked survivors

105

Protection hits for carried survivors

98

Survivors saved using pallet

32

Survivors affected with boon totems

4,001

Survivors affected with speed boost

21

Recovered from dying state

137

Take a hit with the Endurance status effect

118

Survivors healed in the Basement

89

Heals completed after all generators have been completed

101

Safe unhooks while broken

15

Protection hits during End Game

48

Objective actions

Objective actions

Highest prestige level

41

Mystery boxes opened

185

Items depleted

241

Repaired generators

1,557

Repaired damaged generators

799

Successful skill checks

21,854

Exit gates opened

140

Hex totems cleansed

93

Hex totems blessed

0

Chests opened

286

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

125

Great skill checks while injured

878

Swap held Survivor items for new ones from chests (counts once per chest)

88

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,327

Finished repairs of generators while injured

99

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,801

Hits dodged by vaults

187

Basic attacks and projectiles dodged

2,724

Escapes after stunning killer using pallet

584

Escapes from killer gasp

30

Hooks sabotaged

117

Chases escaped after being injured in this chase

1,040

Chases lost by hiding in locker

20

Revealed killer aura

950

Unhooked yourself

21

Amount of screams

5,635

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,320

Blind killer using flashlight

1,519

Perform a fast vault within 3 seconds of getting hit

472

Pallet stun the Killer while holding a rare, common, or uncommon item

474

Trials where you've revealed or seen the Killer's aura 11+ times

65

Escapes

Escapes

Total escapes

406

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

2

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

57

Escapes while being downed at most once

255

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

329

Escapes healthy or injured through hatch

18

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

412

Obsessions sacrificed

95

Kills (Memento mories)

198

Kills (Memento mories) or sacrifices after last generator

103

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

286

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

485

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

95

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

49

Oblivious effect applied

63

Survivors with Exposed effect downed

59

Survivors downed while carrying another survivor

7

Make unique survivors scream

789

Survivors hit with haste effect

127

Injure or down survivors who are Hindered

86

Survivors that holding Special Item hit

175

Survivors downed next to a raised pallet

883

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

155

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

30

Survivors hit after they drop a pallet during chase

312

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

845

Killer vaults in chase

392

Survivors grabbed while performing a vault

23

Meters fallen

1,299

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

247

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

250

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

87

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

28

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

74

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

49

Survivors downed with Demon Fury (The Oni)

70

Survivors downed while speared (The Deathslinger)

74

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

14

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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