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Angel

76561199198230901

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,623,420

Max blood points amount spent on one character

4,950,000

Highest prestige level

59

Mystery boxes opened

582

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

73

Survivor full load-out matches

1,215

Ultra rare addon warded without a protection ward

416

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

151

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 916 Balls 99 062 699 855 312 1 604
64 917 Kurva Bober 99 062 239 793 241 1 126
64 918 balala 99 057 917 1 285 556 2 518
64 919 Angel 99 056 626 408 404 2 175
64 920 RealRoil 99 054 383 1 320 418 1 673
64 921 NeyNey 99 053 251 1 855 269 1 134
64 922 Anne Freak 99 049 929 1 776 178 784

Currently at

64 919 place

Angel needs another

1 291 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,629

Obsessions healed

384

Survivors healed while you are injured

316

Survivors healed while rest are injured

563

Survivors unhooked

1,590

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

143

Survivors healed that come to you first

185

Protection hits for unhooked survivors

188

Protection hits for carried survivors

80

Survivors saved using pallet

13

Survivors affected with boon totems

5,401

Survivors affected with speed boost

0

Recovered from dying state

218

Take a hit with the Endurance status effect

128

Survivors healed in the Basement

11

Heals completed after all generators have been completed

49

Safe unhooks while broken

1

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

465

Repaired generators

2,311

Repaired damaged generators

847

Successful skill checks

35,526

Exit gates opened

169

Hex totems cleansed

55

Hex totems blessed

0

Chests opened

164

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

152

Great skill checks while injured

579

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,152

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,313

Hits dodged by vaults

152

Basic attacks and projectiles dodged

2,662

Escapes after stunning killer using pallet

376

Escapes from killer gasp

61

Hooks sabotaged

97

Chases escaped after being injured in this chase

1,238

Chases lost by hiding in locker

7

Revealed killer aura

1,907

Unhooked yourself

10

Amount of screams

8,982

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,140

Blind killer using flashlight

59

Perform a fast vault within 3 seconds of getting hit

497

Pallet stun the Killer while holding a rare, common, or uncommon item

177

Trials where you've revealed or seen the Killer's aura 11+ times

20

Escapes

Escapes

Total escapes

436

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

5

Escapes with new item

28

Escapes with somebody else item

2

Escapes being injured with for over half a match

29

Escapes while being downed at most once

275

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

387

Escapes healthy or injured through hatch

20

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

8

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

408

Obsessions sacrificed

101

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

74

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

199

Survivors hooked before single generator was repaired

292

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

340

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

41

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

34

Make unique survivors scream

618

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

67

Survivors downed next to a raised pallet

428

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

146

Hatches closed

33

Survivors hit after they drop a pallet during chase

545

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

3,187

Killer vaults in chase

1,432

Survivors grabbed while performing a vault

9

Meters fallen

167

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

468

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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