Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,513,439

Max blood points amount spent on one character

3,488,086

Highest prestige level

12

Mystery boxes opened

289

Time played

293h 4m

Time played in last two weeks

0m

Blood points per hour

131,415

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

119

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

20

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 821 씹하수 21 441 220 192 133 423
96 822 Katedensity 21 440 909 175 481 1 674
96 823 killerburmalda3000 21 440 270 166 90 368
96 824 adirael 21 438 978 77 123 566
96 825 Wednesday 21 437 469 422 153 700
96 826 Peaky 21 437 431 250 178 762
96 827 future milf 21 434 748 28 154 736

Currently at

96 824 place

adirael needs another

1 292 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

919

Obsessions healed

197

Survivors healed while you are injured

232

Survivors healed while rest are injured

302

Survivors unhooked

1,029

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

163

Survivors healed that come to you first

92

Protection hits for unhooked survivors

133

Protection hits for carried survivors

16

Survivors saved using pallet

1

Survivors affected with boon totems

1,700

Survivors affected with speed boost

8

Recovered from dying state

95

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

4

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

647

Repaired generators

1,067

Repaired damaged generators

474

Successful skill checks

15,004

Exit gates opened

107

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

182

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

315

Great skill checks while injured

153

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

138

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,223

Hits dodged by vaults

114

Basic attacks and projectiles dodged

1,557

Escapes after stunning killer using pallet

261

Escapes from killer gasp

86

Hooks sabotaged

125

Chases escaped after being injured in this chase

459

Chases lost by hiding in locker

13

Revealed killer aura

1,845

Unhooked yourself

7

Amount of screams

3,827

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

102

Perform a fast vault within 3 seconds of getting hit

63

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

237

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

10

Escapes with new item

39

Escapes with somebody else item

5

Escapes being injured with for over half a match

21

Escapes while being downed at most once

136

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

181

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

129

Obsessions sacrificed

25

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

31

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

69

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

53

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

20

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

246

Survivors hit with haste effect

90

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

160

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

8

Survivors hit after they drop a pallet during chase

105

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

144

Killer vaults in chase

65

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

188

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

225

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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