Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

71,687,297

Max blood points amount spent on one character

6,350,000

Highest prestige level

43

Mystery boxes opened

162

Time played

303h 40m

Time played in last two weeks

48h 45m

Blood points per hour

236,072

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

543

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

75

Killer full load-out matches

137

Ultra rare offering burned

16

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 229 Paperw8 6 799 348 95 60 271
108 230 XenØ 6 797 846 0 96 470
108 231 Marec 6 797 407 18 104 569
108 232 slowfive 6 797 294 8 71 357
108 233 AJayhvh TTV (LIVE) 6 796 844 51 47 202
108 234 Unc. Hekki 6 794 339 229 33 186
108 235 GigaPimp, The Nefarious 6 794 133 216 33 126

Currently at

108 232 place

slowfive needs another

113 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

966

Obsessions healed

186

Survivors healed while you are injured

228

Survivors healed while rest are injured

442

Survivors unhooked

1,223

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

98

Survivors healed that come to you first

98

Protection hits for unhooked survivors

131

Protection hits for carried survivors

19

Survivors saved using pallet

1

Survivors affected with boon totems

6,273

Survivors affected with speed boost

0

Recovered from dying state

112

Take a hit with the Endurance status effect

126

Survivors healed in the Basement

7

Heals completed after all generators have been completed

111

Safe unhooks while broken

7

Protection hits during End Game

63

Objective actions

Objective actions

Items depleted

247

Repaired generators

1,509

Repaired damaged generators

421

Successful skill checks

21,234

Exit gates opened

105

Hex totems cleansed

26

Hex totems blessed

0

Chests opened

118

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

41

Matches with 300+ seconds of repairing generators

5,400

Matches in that picked up and used special item

63

Great skill checks while injured

808

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,934

Finished repairs of generators while injured

216

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

311

Hits dodged by vaults

16

Basic attacks and projectiles dodged

1,819

Escapes after stunning killer using pallet

89

Escapes from killer gasp

49

Hooks sabotaged

4

Chases escaped after being injured in this chase

711

Chases lost by hiding in locker

6

Revealed killer aura

879

Unhooked yourself

14

Amount of screams

4,819

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

2,152

Escapes

Escapes

Total escapes

263

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

5

Escapes with new item

28

Escapes with somebody else item

6

Escapes being injured with for over half a match

25

Escapes while being downed at most once

181

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

214

Escapes healthy or injured through hatch

10

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

420

Obsessions sacrificed

85

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

332

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

295

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

0

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

185

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

126

Survivors with Exposed effect downed

45

Survivors downed while carrying another survivor

28

Make unique survivors scream

790

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

697

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

165

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

32

Survivors hit after they drop a pallet during chase

489

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

1,799

Killer vaults in chase

296

Survivors grabbed while performing a vault

24

Meters fallen

1,305

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

22

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

319

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

154

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

48

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

4

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

139

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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