Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,952,541

Max blood points amount spent on one character

6,008,622

Highest prestige level

4

Mystery boxes opened

227

Time played

177h 6m

Time played in last two weeks

0m

Blood points per hour

157,835

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

181

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

93

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 452 Avenuke 17 104 803 76 92 472
102 453 Spook 17 104 355 1 56 388
102 454 Rendy 17 102 421 248 70 466
102 455 Melvomancer 17 102 086 243 88 372
102 456 интим не предлагать 17 101 484 302 67 361
102 457 Obsession 17 101 368 17 169 676
102 458 FerGamer27 17 100 275 187 173 678

Currently at

102 455 place

Melvomancer needs another

335 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

371

Obsessions healed

88

Survivors healed while you are injured

68

Survivors healed while rest are injured

82

Survivors unhooked

506

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

46

Survivors healed that come to you first

28

Protection hits for unhooked survivors

30

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

1,248

Survivors affected with speed boost

0

Recovered from dying state

31

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

180

Repaired generators

627

Repaired damaged generators

249

Successful skill checks

7,063

Exit gates opened

72

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

33

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

45

Great skill checks while injured

123

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

228

Hits dodged by vaults

23

Basic attacks and projectiles dodged

532

Escapes after stunning killer using pallet

49

Escapes from killer gasp

20

Hooks sabotaged

6

Chases escaped after being injured in this chase

181

Chases lost by hiding in locker

12

Revealed killer aura

415

Unhooked yourself

3

Amount of screams

1,774

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

13

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

133

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

8

Escapes being injured with for over half a match

9

Escapes while being downed at most once

74

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

101

Escapes healthy or injured through hatch

17

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

368

Obsessions sacrificed

91

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

184

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

294

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

18

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

181

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

28

Make unique survivors scream

534

Survivors hit with haste effect

118

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

400

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

27

Survivors hit after they drop a pallet during chase

212

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

233

Killer vaults in chase

63

Survivors grabbed while performing a vault

0

Meters fallen

34

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

615

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

74

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

18

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

58

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

107

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

22

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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