Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

14,653,711

Max blood points amount spent on one character

2,980,000

Highest prestige level

8

Mystery boxes opened

0

Time played

152h 21m

Time played in last two weeks

0m

Blood points per hour

96,185

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

83

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

14

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 731 XDRmix 13 217 706 212 75 348
103 732 Some kind of person 13 213 424 104 36 188
103 733 Fire Floof 13 208 343 254 76 249
103 734 Angle_Snapper 13 203 849 209 91 369
103 735 Arrozcomgado 13 203 750 67 91 445
103 736 MihaCoolest1209 13 198 507 112 105 442
103 737 KillerHopper 13 197 876 57 68 476

Currently at

103 734 place

Angle_Snapper needs another

4 494 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

358

Obsessions healed

91

Survivors healed while you are injured

101

Survivors healed while rest are injured

136

Survivors unhooked

365

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

29

Protection hits for unhooked survivors

33

Protection hits for carried survivors

20

Survivors saved using pallet

3

Survivors affected with boon totems

287

Survivors affected with speed boost

0

Recovered from dying state

58

Take a hit with the Endurance status effect

48

Survivors healed in the Basement

2

Heals completed after all generators have been completed

22

Safe unhooks while broken

2

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

49

Repaired generators

377

Repaired damaged generators

116

Successful skill checks

6,436

Exit gates opened

39

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

22

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

18

Great skill checks while injured

188

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,318

Finished repairs of generators while injured

43

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

392

Hits dodged by vaults

43

Basic attacks and projectiles dodged

631

Escapes after stunning killer using pallet

76

Escapes from killer gasp

12

Hooks sabotaged

3

Chases escaped after being injured in this chase

228

Chases lost by hiding in locker

1

Revealed killer aura

80

Unhooked yourself

3

Amount of screams

1,778

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

155

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

94

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

52

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

91

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

254

Obsessions sacrificed

61

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

168

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

152

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

50

Oblivious effect applied

70

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

17

Make unique survivors scream

440

Survivors hit with haste effect

62

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

484

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

12

Survivors hit after they drop a pallet during chase

159

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

0

Killer vaults in chase

114

Survivors grabbed while performing a vault

7

Meters fallen

865

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

79

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

74

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

55

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

59

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

248

Perfectly times grab attacks (The Ghoul)

55

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

83

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

41

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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