Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,981,832

Max blood points amount spent on one character

4,060,000

Highest prestige level

10

Mystery boxes opened

6

Time played

181h 37m

Time played in last two weeks

29h 27m

Blood points per hour

192,614

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

150

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

149

Killer full load-out matches

121

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 342 MysticaYT 1 623 585 16 12 61
113 343 vln ツ 1 621 845 28 10 55
113 344 espresso 1 620 816 0 6 47
113 345 ꧁༺McEndick༻꧂ 1 620 250 66 3 13
113 346 SOLA_786 1 619 476 56 6 52
113 347 pagliacciopopipopi497 1 617 888 9 7 24
113 348 dokzai 1 617 371 0 13 65

Currently at

113 345 place

꧁༺McEndick༻꧂ needs another

566 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

349

Obsessions healed

82

Survivors healed while you are injured

70

Survivors healed while rest are injured

105

Survivors unhooked

399

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

23

Protection hits for unhooked survivors

31

Protection hits for carried survivors

12

Survivors saved using pallet

2

Survivors affected with boon totems

556

Survivors affected with speed boost

2

Recovered from dying state

41

Take a hit with the Endurance status effect

77

Survivors healed in the Basement

14

Heals completed after all generators have been completed

21

Safe unhooks while broken

10

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

200

Repaired generators

355

Repaired damaged generators

135

Successful skill checks

5,781

Exit gates opened

44

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

46

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

24

Great skill checks while injured

129

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,551

Finished repairs of generators while injured

45

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

307

Hits dodged by vaults

33

Basic attacks and projectiles dodged

649

Escapes after stunning killer using pallet

62

Escapes from killer gasp

19

Hooks sabotaged

3

Chases escaped after being injured in this chase

215

Chases lost by hiding in locker

8

Revealed killer aura

120

Unhooked yourself

7

Amount of screams

1,675

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

104

Perform a fast vault within 3 seconds of getting hit

83

Pallet stun the Killer while holding a rare, common, or uncommon item

60

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

96

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

4

Escapes being injured with for over half a match

10

Escapes while being downed at most once

64

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

85

Escapes healthy or injured through hatch

4

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

416

Obsessions sacrificed

112

Kills (Memento mories)

108

Kills (Memento mories) or sacrifices after last generator

86

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

351

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

441

Generators damaged with Undetectable effect

96

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

2

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

220

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

45

Oblivious effect applied

171

Survivors with Exposed effect downed

77

Survivors downed while carrying another survivor

29

Make unique survivors scream

863

Survivors hit with haste effect

147

Injure or down survivors who are Hindered

138

Survivors that holding Special Item hit

78

Survivors downed next to a raised pallet

943

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

66

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

25

Survivors hit after they drop a pallet during chase

344

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

549

Killer vaults in chase

284

Survivors grabbed while performing a vault

15

Meters fallen

1,904

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

65

Blink attacks (The Nurse)

251

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

275

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

4

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

465

Survivors put to sleep (The Nightmare)

58

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

103

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

32

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

197

Survivors downed while speared (The Deathslinger)

43

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

52

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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